I've published a new version of my homebrew SNES audio driver. The samples tab has been completely redesigned. It can automatically tune newly created samples and allows the user to drag & drop an external file into the samples list. github.com/undisbelieve... #snesdev #spc700
Rian Hunter
@cejetvole.bsky.social
Software/Electrical Engineer. Super MIDI Pak Discord: https://discord.gg/uPypZqB4EA
We will be selling more copies of Super MIDI Pak on Friday 2026-06-19 15:00:00 UTC. Ships immediately. www.supermidipak.com
An interactive spirograph generator I made in 2009 that I still enjoy playing with thelig.ht/spiro.html
At this point I'm convinced the term "Homelab" itself was conceived as guerrilla marketing to get people into buying extra mid-tier computing hardware.
先週東京インディーズで『Super MIDI Pak Collab』とスーパーファミコンのドット絵の作り方と実装やオプティマイズについてプレゼンテーションを行いました! プレゼンを公開したので、どうぞよろしくお願いいたします I talked Super MIDI Pak Collab and making pixel art graphics work on the SNES at Tokyo Indies last week! If you missed it, here are the slides (日本語)! docs.google.com/presentation...
@okiokipanic.bsky.social Thanks for the detailed talk about this project it was so cool to see on a working Super Famicom! @tokyoindies.com
Another fabulous month of incredible work at @tokyoindies.com! The theme today was retro and it was possibly the most packed I've ever seen! @okiokipanic.bsky.social @cejetvole.bsky.social @hawkun.bsky.social @vivtako.com @owljey.bsky.social and more incredible developers showed their work! 🫶
レトロ特集のライナップが決定しました! - Dimension Pizza @owljey.bsky.social - UNDER WAY / Teiz・nasu._.V - Bad Pixels @hawkun.bsky.social - ※This Game Is Not real. @vivtako.com - Super MIDI Pak Collab @okiokipanic.bsky.social @cejetvole.bsky.social
Playing a Super Nintendo with a Trumpet. He's does it well www.youtube.com/watch?v=7IV_...
Playing a Super Nintendo with a trumpet
YouTube video by Nova Squad
youtube.com
I often hear "constraints are good for creativity" In my experience that's totally wrong. Constraints are super fun for which to engineer solutions but in terms of actually creating the thing you want to create, it's an irrelevant time sink and it actually limits ideas.
Choosing a discrete model that preserves state space properties of your continuous system results in an accurate simulation over drastically more time steps, even at low order. I've always wondered about how to analyze these discrete model choices. Neat www.youtube.com/watch?v=nCg3...
youtube.com
A 19 year old comment on a video of Iwata presenting the Wii for the first time in London. It gives me hope that lateral thinking can succeed in a world of people like this.
私のフォロワーの中に、日本在住でスーパーファミコンの作曲家へのビデオインタビュー制作に協力してくださる方はいらっしゃいますか?もしこの企画にご興味があれば、より多くの方に知っていただくためにリツイートをお願いします。
Is anyone who follows me living in Japan and willing to collaborate on producing video interviews of SNES composers? Please retweet for more exposure if this is something you'd like to see.
Is anyone who follows me living in Japan and willing to collaborate on producing video interviews of SNES composers? Please retweet for more exposure if this is something you'd like to see.
Video games are essentially toys and toys are essentially for kids. Making video games for kids is easier than making them for adults but only because making toys for adults is absurd. Adults want to be productive with their time, like work, exercise, or rest. Not play with toys.
Official interview between Iwata and some of original Game & Watch developers. Neat iwataasks.nintendo.com/interviews/c...
Iwata Asks - Game & Watch - Page 1
Read the in-depth interview conducted by former Nintendo Global President Satoru Iwata.
iwataasks.nintendo.com
Miyamoto led the production of so many games in the 90s that had such powerful emotional appeal. Was it meaningful on its own or was it just a way to maximize shareholder value?
I'm not a huge fan of the Follin brothers but you can tell listening to this track that they were trying to do something timeless and eternal with this track. This is why they are among the greatest of all time.
As a DSP engineer it bugs me that upsampling images using a better approximation of the ideal LPF (rectangle in frequency domain) looks worse compared to a simple nearest neighbor (sinc in frequency domain). I guess human vision doesn't favor blurriness.
All of the C successors aside from Rust amount to nothing more than sugar to me. The persistent online fanfare and proselytization is puzzling. There are so many more interesting things to learn out there than some random person's idea of a nicer syntax for C.
What would be the best way to release/share a mixtape of my current favorite tracks?
Went through all my SoundCloud likes. All the music sounds new even though many of the tracks are like 12 years old. A lot of them deserve rereleases, or something. There's an impossible mountain of unlistened to good music.
Is Chrono Trigger actually the most epic game of all time or am I just biased? Everything that has come along since seems nowhere as good.