Golden State Worrier

@cheesegod.bsky.social

I am a Graw Graw who loves her grandsons.

An extremely bizarre oversight in Donkey Kong 64 results in two completely unrelated variables becoming "entangled", so that changing one affects the other. This may have some very unfortunate consequences, as seen in the image.

You are got the high score in the DK Arcade in Donkey Kong 64. You register your name as, let's say, "TEX".
Upon entering the Jetpac menu you discover that this game now has an astronomically high score you never set!
Thinking it must be a glitch, you delete the high score in Jetpaс...
...only to discover your DK Arcade high score now spells something you did not intend. How unfortunate!
This is caused by a single bit being reused between the value ot the first letter of the DK Arcade high score and the numerical value of the Jetpac high score, two completely unrelated variables.
The last bit of the letter decides whether it's "odd" or "even" (reversed from regular alphabet so A is "even"), so setting it to an "odd" letter (B, D, F, H, J...) will set the highest bit of the Jetpac high score to 1, causing it to increase drastically. Deleting the high score also reverses the effect, since it sets the bit to O it makes the letter "even" again, changing B to A, D to C, F to E, H to G, etc.
Source: info: tcrf.net/Bugs: Donkey_Kong_64, screenshots by Supper Mario Broth

Pharmaceutical ad protagonist: I’m so glad I can get back to the real me. I have a full day ahead of playing croquet, tousling a boy’s hair, dancing bachata, and doing something with quiche