Chrismas95

@chrismas95.bsky.social

He/30/Bi. Chrismas95 on Twitch and Youtube (and probably anywhere).

The Switch version of Paper Mario: The Thousand-Year Door includes its own fictional language that is a cipher for English. Amusingly, the misspelled "Game Cuve" graffiti from the original version is translated into the new language... but still reads "Game Cuve" when deciphered.

The Nintendo Switch version of Paper Mario: The Thousand-Year Door contains an in-universe language used for signs and labels that is a cipher (i.e. a one-to-one symbol conversion) for English.
Textures that were in English or unreadable in the original (left) are translated into the cipher in the remake (right). The remake's poster reads "Wanted" and the signboard reads "Signboard".
A famously misspelled "Game Cuve" graffiti appears in Rogueport in the original.
In the remake, it can be seen through this arch from the back.
Analyzing it reveals that it is still misspelled! The designers deliberately kept the misspelling in the translation.
Here is the key to the cipher used.
Source: research/images by Mario Wiki users "LadySophie17" and "Reese Rivers", mariowiki.com/List_of_fictional_languages

絵も描き終わったー! 残すは動画編集だけ ニコ童祭向け動画、とりあえず一つは確実に完成します 良かった 後2本ほど作りたいなぁ

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In Paper Mario, Mayor Penguin is found seemingly dead, with Mario being suspected of his murder. However, if a letter is delivered to him during that time, he will get up, thank Mario, and promptly go back to being dead. Unfortunately, this cannot prove Mario's innocence.

how is it fair that Pikmin 4 is getting voice controls when Fire Emblem clearly needs them way more so when like three characters back-to-back tell Dietrich he's beautiful I can join in but also let him know that I mean it more than they do