Trying a new marketing strategy.
inspired by lily i finally wrote my first blog post only 7 months into the year! i've got a whole bunch of these little gamedev brainworm things i'd like to write about, and giving myself an hour time limit to write the first draft was so nice knivesforcats.online/correlated-r...
Correlated RNG
Games that rely heavily on procedural generation often want their random number generators to be deterministic so that if given one single seed, each of your...
knivesforcats.online
I've been wanting to write more short, off-the-cuff blogs for a while now, mostly about different niche game design concepts... i recall sakurai talking about his famitsu column, how he'd never spend more than an hour or so on a single article... i'd love to practice that kind of casual approach
It's really funny watching my GF drawin characters while I'm out here spending all my art power on bricks and shit. I have just fuckin ALWAYS loved drawing textures.
did a talk on HIDDEN MECHANICS that I categorised years ago on ways to use them. Its such an interesting game design topic. #gamedev
this is so many guys on one screen.. I do not like how much information this will be.. and I even want to put one more partnership in there.. this is so messed up
if you're interested in making pico-8 carts but don't have any programming experience or if for any other reason it seems intimidating, this is a really good introduction
I'm kicking off a series of videos for absolute beginners who want to learn programming games. Pico-8 is a fantastic engine for devs who have been at it for 10 years or 10 seconds, so join me and let's make some fun stuff! www.youtube.com/watch?v=mH9-...
trying to do an artfight thread but my gifs are not uploading correctly!!!
making my little art program has been really nice. every time I'm like "oh cool I can still start new projects and make high quality features with my own two hands and be excited about it"
here is a great explainer of the current godot policy around AI tools in code contributions from Remi, the project manager. the recent hyperbole is very much ill founded. if you have some concerns, please be kind, this is a tiny team of anti-AI folks trying to come up with functional FOSS rules.
I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.
I like the idea that familiars have a completely different physical presence than humans.. kinda more living scribbles than a material with volume
DEMO OUT NOW! Meaningless Random Numbers is an Incremental Horror Game about earning cash through Random Number Generators but be cautious, God is Watching... store.steampowered.com/app/4211060/...
I might need to turn down the difficulty to enjoy Mina.. I just can’t get the perspective to make sense in my head or get the dodging down right
You heard right! We're working on getting .furry to be the next big TLD! We're backed by the non-profit @pawprintprototyping.org and will be by furries, for furries. ⚠️ But we need your help! ⚠️ Support us today to help make this a reality and to get a .furry domain of your own www.dotfurry.org
.furry — A Top-Level Domain For Our Community
$3,690 raised of $90,000 goal 4.1% funded Campaign ends August 1, 2026 at 00:00 -0700 59 days 08 hours 59 minutes 10 seconds Campaign closed
dotfurry.org
Acidjazzed Evening cover/study! (WIP) original author: Janne "Tempest" Sunni chip: Game Boy APU #chiptune
So an "undo tree" is like this: - realize you don't like the body and legs - press undo 3 times - start drawing a different body - wait, you actually DID like the old legs.. but you already did stuff after undoing? - no worries! simply go back 2 seconds in time with the Time Machine!
brainstorming the ideal art program for my phone.. Pixel Studio is pretty good, but there's lots I'd change to support my ideal workflow. I want an infinite visual undo tree. I want to draw a sprite in the context of other sprites. I want to build a library of sprites and drag them in to make scenes
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
i'm working on bridges at various heights. these ground level bridges might get some contextual rules to knit them in well- i'm very interested in paths too, which could include these.
brainstorming the ideal art program for my phone.. Pixel Studio is pretty good, but there's lots I'd change to support my ideal workflow. I want an infinite visual undo tree. I want to draw a sprite in the context of other sprites. I want to build a library of sprites and drag them in to make scenes
Not a lot to say lately cuz it's all either related to pretty local political/environmental issues and I don't want to reveal my location, or making my programming language which is too technical and in flux to make any posts that wouldn't be really high effort to write
I think alt text for images is good but I wish that it didn’t also mean free dataset labeling for AI training