Marco Buono

@coreh.bsky.social

🦀🇧🇷 Developer/Designer @prelude.ltda Working on VARG, a love letter the MS-DOS “boomer shooter” classics, loosely inspired by Brazil's most iconic UFO case, using #BevyEngine Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG

I think people misunderstand the "Nintendo, hire this man" meme. The issue isn't the graphics/art style; it's the fact that people who hype fan remake content don't notice the lack of the polish/depth that make the original games unique, and only care about realistic graphics.

I would be far more open to the whole "new baby mob models in Minecraft" change if there was a 1 in 100 or 1 in 1000 chance of getting the classic "adults with shrunk bodies" models as an easter egg, kinda like "Minceraft" in the title screen

Continued my (depth first?) blender add-on explorations, now working on a custom UV Map modifier/node group, inspired by 3dsmax's UVW Map modifier. Supports overlays, gizmos, several uv mapping modes: Planar, Box (Triplanar), Cylindrical (w/ and w/o cap), Sphere, Shrinkwrap (Azimuthal) #b3d #python

I understand the desire for verification (domains can be spoofed and may be hard to understand) but I feel like adopting the verified “iconography” from Twitter is a mistake

My unpopular opinion (?) is that Link *should* speak full dialog, and should have a fully fleshed-out, well-defined personality, in both the movie and in at least one mainline Zelda game. Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.

I would like the ability to hide posts that I can't reply from my feeds. 🦋 I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.

An update: Due to unforeseen circumstances, I'll have to move my March 6 talk to a future edition of the Bevy Meetup. (TBD) Still looking forward to watching Hennadii and Pete’s talks! Thanks @rusticorn.bsky.social / @rustunit.bsky.social for the understanding/support during this unexpected change.

Marco Buono@coreh.bsky.social · last yr.

📣 I'll be speaking at the Bevy Meetup #9 early next month about my experience using the Bevy Engine for my indie game project! The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details! #indiegame #indiedev #gamedev

📣 I'll be speaking at the Bevy Meetup #9 early next month about my experience using the Bevy Engine for my indie game project! The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details! #indiegame #indiedev #gamedev

Rustunit@rustunit.com · last yr.

Bevy Meetup 9 is scheduled for March 6th 8 pm CET with a great lineup of speakers from the #Bevy community, make sure to join: https://www.meetup.com/bevy-game-development/events/306131557 #rustlang #gamedev 🦀🎮 @bevy.bsky.social

Still getting some physics jitter, but doors are finally working as intended. I'll try switching from fixed join constraints to compound colliders to see if the jitter goes away

Hey new followers! 👋 I'm a solo indie game dev currently working on an old-school FPS inspired by Brazil's most iconic UFO case 🛸 If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!

VARG on Steam

A love letter to the classic MS-DOS “boomer” shooter genre, in a setting loosely inspired by Brazil's most iconic UFO case. When your son goes missing, take to the streets in search of answers. Unrave...

store.steampowered.com