Danielle

@daniellelewis.dev

Apple Platforms Developer. Views are my own.

I made a new app (first time in 3 years) and it would REALLY help me if you pre-ordered it (for free). What's My Set is a simple, accessibility set counter for workouts with accessibility as a priority. The handy rest/interval timers bump the set counter for you. apps.apple.com/us/app/whats...

What's My Set: Workout Timers App - App Store

Download What's My Set: Workout Timers by Christopher Wu on the App Store. See screenshots, ratings and reviews, user tips, and more apps like What's My Set:…

apps.apple.com

Planning a small talk for the upcoming iOS developer happy hour on the steps I took to get a job as a new iOS developer and how I was able to use that same framework to make an impact as a new dev on an established team. If there’s any questions you’d like me to answer lmk so I can weave it in.

I’ve had an unusual lack of clarity about my next goal and what steps I need to take to get there. This is probably going to be fleshed out more as a long-form blog post as I continue to process all my thoughts.

I made a companion app for Old School RuneScape 🤓. This was originally just a way for me to track progress through the Optimal Quest Guide but kept growing as I kept finding fun things I could do with it. It got approved today! 🎉

Four screenshots showing different screens of the app: quest details, the grand exchange, a skill calculator, and an AFK timer.

There’s an iOS app waiting for review too. Hopefully I can sneak that in before the end of the year so I can feel like I accomplished something in the second half of the year.

Almost a year to the date of my last *new* app release, SingTheSong is now out on visionOS! I'm still building apps for visionOS because it's FUN. This one listens to the music playing in your environment and displays real-time lyrics. Made this one for my fellow vinyl enthusiasts.

BildBildBild

My app I submitted last weekend got rejected so I fixed the issues and resubmitted that and another new app i’d been working on. Both are super MVPs but fingers crossed I’ll get to add two more apps to my portfolio this week.

Putting finishing touches on app 1 of 2 for release 🙌🏾. It’s another visionOS project I made for fun just because. Hoping for a smooth review process so I can move on to iOS project I’m working on.

Teaching myself more about LLM cli tools and trying to learn what in the world MCP is. I feel so far behind when it comes to understanding what’s going on in the world of AI. Forever trying to sip from a firehose.

I have two side projects I’ve been working on getting release ready. Needing to take my own advice and remind myself not to wait until they’re perfect, but allow them to exist as MVPs that get improved over time. Also forcing myself to only work on them during weekends. Balance!

All four app updates got approved. Cannoisseur, Legal Terms, ShinyDex all got (very late) Liquid Glass updates. Vinyl Vision got a bug fix. Next, I’m going to try adding some simple App Intents into Legal Terms. It also needs a lot of accessibility work.

My biggest focuses these past few quiet months have been figuring out to be useful at my job, and learning all I can about optimizing SwiftUI code for accessibility tools. For those of you who have been doing this work for a while, how do you feel about the IAAP certs?

Pushed out some long overdue updates for four apps this weekend and it felt *great*. Believe all the things they say about rest! Everything is still in review but hopefully these approvals are smooth.

This weekend I hope to get as many of my (extremely late) iOS 26 updates out as I can. Thankfully a lot of the work was already done, I just never sent them out for review.

Next, I have an idea for integrating Foundation Model into one of my projects. I haven't looked at the API yet so I don't know if I'll be able to pull it off, but I'm definitely gonna try!

Spent today playing around with liquid glass. Spent a lot of time tweaking colors, animations, spacing, and playing with the new glass effects. Also finally got that image scaling to work!