Somebody asked me on Reddit why people who use AI to generate Recomp projects are currently being rejected from the communities and what they can do to fix this. I might tweak parts of this to be a more general blog post at some point, but this should be of help to anyone in a similar situation.
Darío
@dariosamo.bsky.social
Software developer interested in rendering and game development tools. Developing RT64 in my free time.
Seeing the GitHub issues of this "recompilation" is pretty enlightening on how "great" the end result of unattended AI recomps is. I suspected some issues, sure, but not *hundreds*.
Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting. I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others.
Kotaku parading that garbage "recompilation" Generation 1 Pokémon project is genuinely upsetting. I was hoping the communities would reject vibe coded garbage, but these people are now intentionally hiding the usage and even lying that it's hand-written to peddle their slop onto others.
Banjo: Recompiled Release Trailer (Banjo-Kazooie PC Port available on Windows/Linux/Steam Deck/Mac) www.youtube.com/watch?v=0906... -High framerate support -Widescreen/ultrawide support -Mod support -Dual analog camera -Note saving
Two important announcements to make, a new Zelda Recompiled update is available featuring a number of bug fixes and new modding capabilities. github.com/Zelda64Recom...
Release v1.2.1 · Zelda64Recomp/Zelda64Recomp
1.2.1 Changelog: New features for mod developers: Added optional dependency functionality, which allows mods to run different code based on the presence of another mod. See this section of the te...
github.com
And another widely requested thing, a community-run member for N64 Recompiled is now live. You can join here if you want to keep up with news or discuss the projects with other folks! discord.gg/NhwhMwn2AH
Join the N64 Recomp Discord Server!
The public Discord Server for N64 Recompilation games. Your one stop source for all things N64 Recomp related. | 118 members
discord.gg
Two important announcements to make, a new Zelda Recompiled update is available featuring a number of bug fixes and new modding capabilities. github.com/Zelda64Recom...
Release v1.2.1 · Zelda64Recomp/Zelda64Recomp
1.2.1 Changelog: New features for mod developers: Added optional dependency functionality, which allows mods to run different code based on the presence of another mod. See this section of the te...
github.com
Marathon Recompiled is not finished, any tutorials for setting it up in its current state do not use binaries provided by us. Any official updates will come from either @isaacmarovitz.com or myself. Refer to the official GitHub repository for development updates. Thanks. github.com/ga2mer/Marat...
GitHub - ga2mer/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - ga2mer/MarathonRecomp
github.com
Thanks to @sonicdcer.bsky.social, a recompilation for Mario Kart 64 is now available in an early beta stage. Special thanks to GhostlyDark for putting in the work of bringing over MK64 Reloaded (HD Texture Pack), this is the most stutter-free experience I've ever seen of this texture pack.
Mod support just arrived to MarioKart64: Recompiled, and with it comes along this amazing HD texture pack thanks to GhostlyDark.
Zelda 64 Recompiled 1.2 is now available! Performance improvements, macOS, texture packs, and full modding support! Watch the full trailer on Wiseguy's channel (link in replies).
#GodotEngine 4.4 is finally here! 🚀 Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more! godotengine.org/releases/4.4/
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
This man does not get tired of playing Jungle Joyride.
It's been 10 years* since our last Modding Shenanigans stream in 2014 so its time to celebrate. Come hang out on Saturday at 8 AM PST / 11 AM EST on the Melpontro YT. This time I'm going in blind with mods created by my friends in the modding community. We'll have tons of surprises for everyone.
It's been 10 years* since our last Modding Shenanigans stream in 2014 so its time to celebrate. Come hang out on Saturday at 8 AM PST / 11 AM EST on the Melpontro YT. This time I'm going in blind with mods created by my friends in the modding community. We'll have tons of surprises for everyone.
We now have a Demo of the game, and a Kickstarter ready to go! The journey wasn't easy to get there, but they're here! Please help us fund the game while getting cool rewards! www.kickstarter.com/projects/837...
Kero Quest 64 - Froggy Retro 3D Platformer
A 3D Platformer with retro graphics featuring a frog as the main character!
kickstarter.com
Breakdown of an old Castlevania Season 2 shot I did, showing what steps go into the compositing process to make a shot look "finished" in an animated production. Thinkin' I'll be uploading more of these~ #animation #compositing #anime #art