Daryl Baxter 🔜 Gamescom

@darylbaxter.com

The Making of Tomb Raider: 1997-2000 - out October 30 Freelance writer & author @dbspringboard.bsky.social: a free newsletter on Gaming, Tech, and Mental Health. Sign up here: https://darylbaxter.com/springboard/#/portal/signup/free

Not every developer / company from your childhood deserves to mount a comeback. You don't need to buy every tchotchke product they dish out in the pitiful hope that it'll lead to them making "something new" (or re-releasing your personal favorite). Sometimes, dead is better.