Dennis Farrell

@dennisfarrell.bsky.social

Something Awful writer 2003-2020. Former 1UP/IGN/GameSpy. Developing a narrative comedy video game called Harm Other.

AI is inherently bad in the way that, say, necrophilia is bad. "This project only used a tiny bit of necrophilia." "Necrophilia is a powerful tool in the hands of talented programmers." These opinions come from brains surrounded by wavy comic book stink lines. They must be ignored and incinerated

One nice thing about baking is anything less than a normal portion doesn't count. If you eat a sliver of pie it's not a slice, so you did not eat any pie. Half a brownie is no brownie at all, even if you have three halves throughout the day.

I voted. Climbed up the ladder behind the big vertical board. Dropped the puck. Watched it bounce between the pegs. High-fived the nice lady in the sequin dress when the puck slid into the slot with Weird Al's face, making him the new president.

People shouldn't be rewarded for touching laptop screens. They should be punished. Make screens burn fingers like a hot stovetop. Simultaneously correct bad behavior and improve thermal performance with one elegant feature

wwhen i was in japan earlier this year at a train station there was a little security robot roomba type thing that was stuck between the wall and a pole or whatever and it was repeating something in japanese and then would say in an american voice "SECURITY ROBOT... UNHAPPY"

Wanted an October movie like Ghostwatch, found something closer to the heightened, hokey videos they play in theme park ride lines. 1994's Without Warning is a pleasant soak in 90s broadcast news with some "Hey, I know them!" moments, goofy melodrama, and Philip Baker Hall flubbing a line

Jane Kaczmarek, John de LancieArthur C. Clarke

"Garbage in garbage out" is a wonderful phrase. It's the shortest route between two garbages. It's also the seventh simple machine. Place two garbage in garbage outs facing one another, and you've got perpetual motion.