Rafal Wachol 💙

@rwachol.bsky.social

Software Developer, currently full time @FlutterDev . Linux and open source fan. Mastodon: @rafal@fluttercommunity.social 🇵🇱🇯🇵🇬🇧 Opinions are my own

Six curtains. One Dash. Absolutely no respect for fabric. Everything here lives in the Flutter Scene example app, with Rapier integrated through flutter_scene_rapier and rendering through Flutter GPU and Impeller.

This is Scene Editor. Running on Flutter 3.47 stable. Powered entirely by Flutter's built-in graphics stack, Flutter GPU and Impeller. No forks, no platform views, no external rendering contexts. Scene Editor is just a vanilla Flutter application. Flutter is now 3D.

SwiftCrossUI 0.7.0 introduced support for hot reloading on Linux! If you'd like to try it out, install the latest commit of Swift Bundler, and create a new project from the SwiftCrossUI hot reloading template. Then you can run the project with the ‘--hot’ flag, and everything should "just work” (TM)

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Big news: Flutter & Friends × FIKA partnership is official 🎉 Introducing FLÜTTÄR — a flat-pack state management system ✔️ Some assembly required ✔️ State may or may not update ✔️ Race conditions included ✔️ Extra screws (no idea where they go) ⚠️ Unit tests sold separately

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Recently I got invited to join the new Godot UX team. When I have time I will be helping testing editor PRs and make Godot more usable for everyone. What are some of the most annoying things about Godot UI/UX that you think need attention?

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