Ondrej from Charles Games 🐝

@charlesgames.bsky.social

Prague-based studio pushing boundaries of what games can do and say. Hidden-object Velvet 89 out now, new game We Grew Up in War in the works. www.charlesgames.net

Do you have a point-and-click game? Well, this is for you, organized by our dear friends, so it’ll very probably be very good. 🐭 Submissions open! 🍄

Point-and-Click Showcase@pointclickshowcase.bsky.social · 2w ago

📣 Announcing the Point-and-Click Showcase 🎉 Together @amanita-design.net and @rustylake.com are hosting a showcase packed with new game trailers, a dedicated Steam sale, and much more to be revealed. 👀 🔗 Apply NOW: forms.gle/z6e1QQFP9xwT... Follow us for future updates! 🖱️

In our sixth year of existence, we have many plans for many games. This picturesque group photo might be a hint about one of them – we are currently starting to work on it with a help of an extra talented Noemi Valentíny. And we can’t wait to tell you more. Stay tuned.

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At our studio, we often like to do create games the evidence-based way, testing if our idea for a transformative game works – and love spreading our knowledge. So if you care about narrative games and their transformative potential, read the recently published paper about We Grew Up in War👇

MEMENTOES Project@mementoes.bsky.social · 8mo ago

Read “Promoting Positive Attitudes Through Narrative-Driven Digital Games,” by our partners @charlesgames.bsky.social & the War Childhood Museum, which explores how narrative-driven games can positively influence players’ attitudes. diglib.eg.org/items/... #gamedev #indiedev

The winter has come to Playing Prague alongside SEVEN new languages! 🌨️ Our city puzzler is now available in Dutch, Japanese, Korean, Polish, Italian, Spanish, & French! Download the snowy update now (links below). We can’t wait for new player to try the game and their feedback.

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