normalizing height of node controls so it's a little easier to align ports with grid snapping on
custom theme progress, copying godot completely would be overkill but at least i would want similar behavior
depends on what you are exporting dynamic sky material exports a skybox shader for example
Can material maker be used to visually program a shader in Godot or is it specifically designed to bake the final result?
controlled variation nodes in material maker is pretty powerful
sensitivity adjustment with blender-like modifier suggestion via discord
Material Maker 1.7 is now available for download. It has quite a few QoL improvements and bug fixes contributed by williamchange. rodzilla.itch.io/material-mak...
Material Maker 1.7
Material Maker 1.7 is now available for download, with lots of improvements, mostly concerning the user interface. All of those have been contributed by williamchange, and I focused on the Steam relea...
rodzilla.itch.io
Inio Asano: "I spent a month creating a rural town in 3D to draw a one-shot manga. I haven't even finished a single page of the manuscript yet!" x.com/asano_inio/s...
maybe being a material maker maker is more fun than a material maker