Mostly Normal ep 6: Bandit bedlam. The season is TEN episodes long, more than half-way Mostly Normal is an episodic microdrama written & produced w Bitpart by NaomiLaeuchli. All content is written by humans. Episodes on YouTube youtube.com/@bitpartai
Bitpart AI
@bitpartai.bsky.social
The Bitpart AI Director & multi-agent planner power Archetypes, bringing game worlds to life.
Bitpart Devlog Highlights 07.28.2026 + Coppola Desktop App > One-click updates !! + Streaming NPC Content in Unreal > Streaming volumes. > World partitions. These features will be available in Bitpart V0.4. Releasing in a few weeks.
Mostly Normal episode 5 is here. Episodic microdrama written & produced by a member of our community @NaomiLaeuchli Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. youtube.com/@bitpartai
Bitpart Devlog: 07.17.2026 + Action animation blending. + Triggering Tasks w/ AI Director API.
Take a break for some humor. Mostly Normal episode 4 is here. Episodic microdrama written & produced by a member of our community NaomiLaeuchli. Written by humans. Bitpart brings characters to life. Catch all of the episodes on our YouTube channel. youtube.com/@bitpartai
One more push on these before I head to Brighton… the nice round number is in sight people, wishlists and retweets appreciated.
Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...
Mostly Normal - episodic microdrama created by Naomi Laeuchli. If you like The Office, Parks&Rec, or Widows Bay, Mostly Normal's got your number Catch episodes on YouTube youtube.com/@bitpartai Mostly Normal created with Bitpart, Unreal 5, MetaHumans, and Inworld AI voices.
Looking for entertainment over the holiday weekend? Catch up with the dry humor of Mostly Normal, episodic microdrama created with Bitpart by a member of our community Naomi Laeuchli Mostly Normal, episode 2 is available now. Catch all of the episodes: youtube.com/@bitpartai
"Mostly Normal" is an episodic micro-drama produced using @bitpartai.bsky.social. Comedic drama in reality TV style of The Office, set in a Medieval town. Written & produced by talented writer in our community, NaomiLaeuchli, I love the dry absurdist humor. Episodes roughly weekly. Enjoy.
We are proud to once again sponsor the AI & Games conference in London, Nov 10 & 11th, 2026.
The AI and Games Conference is back for 2026. November 10th-11th at Here East, Olympic Park, London. www.aiandgamesconference.com With special thanks to our sponsors @havokbuzz.bsky.social, @riotgames.com, Qualcomm, @creative-assembly.com, @kythera.ai, Raw Power Labs and @bitpartai.bsky.social
The AI and Games Conference is back for 2026. November 10th-11th at Here East, Olympic Park, London. www.aiandgamesconference.com With special thanks to our sponsors @havokbuzz.bsky.social, @riotgames.com, Qualcomm, @creative-assembly.com, @kythera.ai, Raw Power Labs and @bitpartai.bsky.social
3 minutes in Selkie. One shot. No camera cuts. Selkie is an environment we are creating to share what it's like to play in a world populated with Bitpart characters, powered by our AI engine, Director, and planner.
Bitpart Devlog 06.02.2026 + Interactive Player Dialogue. > Talk to NPCs at any time. + Coppola authoring tool updates. > Project stats dashboard. > Integrated link to Bitpart University tutorials and help docs. + New Archetype. > The Cook.
Our biggest release yet Bitpart V0.3 Beta integrates: + New archetypes + Player dialogue + Integration w Smart Objects + Metahumans & lip sync + Coppola authoring tools + Tutorials Coppola allows anyone to customize behavior & dialogue, or create new Archetypes. Start here: www.bitpart.ai/sign-up
It is now possible for anyone to get Bitpart from Epic's Fab marketplace, and learn how to bring game worlds to life with Bitpart characters through Bitpart University. Become a Bitpart pro. No Unreal experience necessary. Available here: lnkd.in/eX7NpF8d
The talks from our conference are being launched on our YouTube channel every week. Starting with: One Trillion Parameters and No Plans by @jefforkin.bsky.social, @bitpartai.bsky.social. youtu.be/N_84TtD4Gzk
One Trillion Parameters and No Plans | AI and Games Conference 2025
YouTube video by AI and Games Conference
youtu.be
We are close to our next release on Fab Bitpart V0.2 New Archetypes + Townsperson: Browse table & shelves, lean + Bar Patron: Pick up, put down, drink, lean, dance Coppola authoring tool features + Duplicate methods + Enhanced search: Find all usages of an Action + Dark mode!
I gave a talk at AI & Games conf reflecting on whether planners (GOAP, HTN) still have relevance in a world of Gen AI. I see opportunity for neurosymbolic approaches to AI for games that combine symbolic planning with neural language models. Fun live demo at the end. www.youtube.com/watch?v=N_84...
One Trillion Parameters and No Plans | AI and Games Conference 2025
YouTube video by AI and Games Conference
youtube.com
Bitpart Devlog 04.03.2026 Details on Substack: open.substack.com/pub/bitpart/...
We've been developing a framework to help us think about what features to prioritize next, and how all our features come together into gameplay experiences for players. More in our Substack post. open.substack.com/pub/bitpart/...
Bitpart Devlog 03.27.2026 * Recently released Bitpart plugin for Unreal 5, SDK, AI Director & multi-agent planner. * 3 downloadable Archetype assets: Blacksmith, Barkeep, Farmer * Getting Coppola authoring tool ready for release.
Let's kick off the Bitpart Bluesky with a first post that answers the important question, what the heck is Bitpart anyway?