Harlequin Diver

@harlequindiver.bsky.social

The Dreams in the Peacock House is out now on Steam: https://store.steampowered.com/app/4693460/The_Dreams_in_the_Peacock_House/

I often get comments on a few of my games similar to "I don't know what I played or what happened, but I liked it". I always love comments like these, since a lot of games/movies/books I love don't always make sense and focus more on atmosphere and feelings rather than having a cohesive story.

I listened to old electronic music I made when I was around 18 and, even if I was never really good at it, I do miss making music and creating little albums. Maybe I should compose some songs again. I'll see.

very cool 😎🆒🧊💃🆒🆒 the post i wrote about the glasgow indie games festival got a mention in this roundup of critical distance! 💕🆒 “…where a real community spirit for making and sharing games perserveres” yay 🎉🆒✨

Critical Distance | Where’s all the good writing about games?@critdistance.bsky.social · 3w ago

This week: Let's get historical, from past to present to future: critical-distance.com/2026/07/19/j...

Even if the game still have a small audience, it does feel great to see a Very Positive score on the Steam page! Thank you to everyone who took the time to leave a review! It always mean so much to small and indie developers.

Screenshot of the Steam page for the game The Dreams in the Peacock House, showing a Very Positive score in the recent reviews section.

A bit more than a month after the release of the game and there's barely any visits on the Steam page anymore, which was to be expected, I guess. I reached out to the streamers/youtubers I could, as well as some steam festivals, so hopefully, it will gain visibility through that again. 🤞 #gamedev

I'm slowly building a website while listening to the Disco Elysium soundtrack and I really want to have tons of little secrets in there. Like weird micro games when you click at certain places or pages that change locations once in a while. And footnotes about duck facts of course!

It's always funny to watch those gamedev youtubers that tells you how to make a successful game. It's always about picking a popular genre and making viral posts. It's kind of boring to see games that way. Just make something unique that you would want to play. Be creative and have fun! #gamedev

Sometimes, I feel that only the people that are complaining about their games gets attention online, either by saying it flopped or had a lot of refunds. And as much as I can feel down about the low sales of mine, I always try to stay positive and be grateful for the small successes. #gamedev