A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor! The creators of Virtual Cottage are helping us to make the next Godot conference a reality. godotfest.com
GodotFest 2026
Where Godot means business.
godotfest.com
Johannes Ebner
@structed.bsky.social
Developer Relations @Xbox.com | @GodotFest.com Co-Founder | GodotCon 23 co-host, #GodotEngine ❤️. Prev. @Azure Gaming
A big Thank You to DU&I for joining #GodotFest 2026 as a Bronze sponsor! The creators of Virtual Cottage are helping us to make the next Godot conference a reality. godotfest.com
GodotFest 2026
Where Godot means business.
godotfest.com
Great article on the rise of #GodotEngine by @bryantfrancis.me - another sign that we're on the right path with @godotfest.com - where Godot means business! www.gamedeveloper.com/programming/...
Godot adoption is rising: what are devs getting out of the engine?
Godot's 'lightweight' features are a major reason why devs are sticking with the open source engine.
gamedeveloper.com
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
godotengine.org
Good news! The Call for Proposals for #GodotFest 2026 has been extended until 31 August. If you've been thinking about sharing something you've built with Godot, you now have a little more time. Read the details: godotfest.com/blog/call-fo... #GodotEngine #GodotFest #GameDev
Call for Proposals extended
You now have until August 31st to submit a talk proposal for GodotFest 2026.
godotfest.com
Curious about how Fogpiercer was made? At GodotFest 2025, Kryštof Klestil spoke about the creation of Fogpiercer's card system: godotfest.com/talks/making... Peter Havran also demonstrated the game's FMOD audio pipeline: godotfest.com/talks/making... #GodotFest #Godot #Gamedev #Indiedev
Making of Cards in Fogpiercer
In talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.
godotfest.com
Congratulations to Mad Cookies Studio on the release of their Godot game, Fogpiercer! 🚂 Play it on Steam: store.steampowered.com/app/3219010/... Congratulations again to the whole team! 🎉 #Godot #GodotEngine #IndieGames #GameDev
After 9 years of #Unity leading the GMTK Game Jam, #Godot is now the most-used engine. If this trajectory continues, Godot is well on its way to becoming the de facto engine for independent studios. #GodotEngine #gamedev #GMTKJam #OpenSource
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
I have always wished for something like that! This is so cool! And, I believe, it's made with Godot? 💙
Wanna take a break from AI and code like the old days? ✨ You can totally do it with my mobile app for making games! 🎮🔥 Check out what a "Hello World" looks like! 👀💻 #godotengine #pixelart #gamedev #gameengine #a3minilab
This is again a strong signal for the general adoption and maturity of Godot - but particularly for its ease of use. At @godotfest.com, you can learn much more about Godot and connect with folks from the Godot community - from professionals to hobbyists!
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
There are now more games on Steam made in Godot than RPGMaker. And at this pace, probably passing GameMaker in a year.
wow, awesome Godot Wild Jam Game by @bitbra.in! I immediately got hooked on it! Now I just need an Android build. bitbrain.itch.io/mutagen
Mutagen by bitbrain
Escape a maze of portals by mutating yourself into the right color combination.
bitbrain.itch.io
Godot is growing up. It’s not just where people start anymore — studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year we’re emphasising the business side even more.
GodotFest is back! 🎮 Where Godot means Business. Join the European @godotengine.org conference in Munich, Germany — November 3 & 4, 2026. Great food, unlimited drinks & MeetToMatch - Networking powered by @photonengine.bsky.social . 🎟️ Tickets available now → godotfest.com
I am so happy and proud we finally got this out! You can truly build for XBOX yourself. PC is the first step - and then, the Console isn't too far! Let us know your feedback and file issues and feature requests in the repo!
🌟 XBOX Godot Sample - a public, source-only reference on @github.com We’re making it easier to build for XBOX on PC with @godotengine.org. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot: developer.microsoft.com/en-us/games/...
Tune in to the @xbox.com Partner Preview @ 17:00 UTC! www.youtube.com/watch?v=l1pl...
[4K] Xbox Partner Preview | March 2026
YouTube video by Xbox
youtube.com
Civ 3 is my absolute favourite civ of all time. And it's now rebuilt in my favourite engine (@godotengine.org ) with my favourite language (C#). What can a techie ask for?
OpenCiv3 is an open-source recreation of Civilization III for modern hardware, rebuilt in Godot and C#. Native support for Windows, Linux, and macOS. It can import the original graphics and audio if you have the CivIII files. openciv3.org
I still can't believe @blackmagicdesign.bsky.social Da Vinci resolve is free. Made a video with separate audio recording. Then I thought, omg, I need to lio-sync audio. Well, no. It takes like 4 clicks and 30 seconds to sync Audio via waveform.
Look at this very promising tool #MadeWithGodot Would love to see a talk about it's making at @godotfest.com! www.reddit.com/r/godot/s/HU...
From the godot community on Reddit: Open-source desktop app to maintain your docs and manage game data
Explore this post and more from the godot community
reddit.com
My sister-team at @xbox.com is hiring two Business Development managersFantastic team to join with amazing opportunities! www.linkedin.com/posts/marion...
Business Development Manager - XBOX | Microsoft Careers | Marion Finnigan 🎮
🎮 WE ARE HIRING! 🚀 I’m excited to share that we’ve opened two new Business Development Manager roles on Team Xbox in EMEA. These roles sit within our global third‑party business development team an...
linkedin.com
I had the privilege to meet the @tarsierstudios.bsky.social devs at the REANIMAL launch event by @thqnordic.com. Such a cool event!
The @jetbrains.com State of Game Development Report is out! And unsurprisingly, Godot is on the rise! lp.jetbrains.com/the-state-of...
The State of Game Development 2025
Drawing on data from the JetBrains Developer Ecosystem Survey 2025, this report offers a focused look at the people, tools, technologies, and trends shaping the game development industry today.
lp.jetbrains.com
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
Is it just me, or are Godot docs extremely slow right now?
I am so happy, that Godot 4.6 removes load_steps from the tscn/tres files. It's been a constant pain with with git. github.com/godotengine/...
Remove `load_steps` from `resource_format_text.cpp` by MartinDelille · Pull Request #103352 · godotengine/godot
I propose to remove the load_step tag stored in the tscn files that make versioning the project tedious, especially during rebase. Let's take an example where I commit changes to the main.tscn ...
github.com
Intteresting and sad to see that AI is so ubiquitous and the hate so blind because of all the anti AI purists, that even these anti AI advocates are getting accused of using AI and subsequently abused. Just don't hate on each other. Don't boycott anyone because they had themselves helped by AI.
PSA: DO NOT PLAY A GAME ABOUT DIGGING A HOLE! It needs to be banned for not autosaving and instead reminding you after just a few minutes that 30 minutes of your live have passed without saving. Pure evil.
The next @godotfest.com in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to @gamesmarket.global. www.gamesmarket.global/godotfest-mu...
GodotFest Munich Returns November 2026
The next GodotFest in Munich will come: It is planned for November 2026, the organisers of GameDev Events Munich have revealed to GamesMarkt.
gamesmarket.global
Serious business with @structed.bsky.social that was seriously photo bombed by @crayondev.ie and @anniibo.bsky.social #godotfest
Welcome to GodotFest 2025! A 2 day conference in Munich, Germany. It is great to see many folks from around the world, using, developing, publishing, and promoting Godot, all in one place!
When designing tools, it’s easy to focus only on what they do and not how people use them. At #GodotFest, Robin-Yann Storm will teach how to design tools and workflows that fit together seamlessly, balance time and cost, and make teams more effective in the way they work.
How I know I'm working with an awesome team at #GodotFest: * 2200: too tired to work on integrating Bsky API * 00:00 Other team member takes a stab * 01:00 testing now * 03:15 This is BS. I am not going to invest one more minute into this * 04:35: got it working. Good night * 04:45: here's more
Before you leave for #GodotFest in a few days - if you want to showcase your projects, bring a laptop! We'll have two rooms with tables and power. Spots are first come first serve, but reset during lunch break to give everyone a chance.