Richard Boeser

@richardboeser.bsky.social

Independent game designer and generative artist. Games I worked on: ibb & obb, Chalo Chalo and Dubio.

it is unusual for me to ask for help on the internet. but this is very important. i'm going to need you to send me videos of very cool boss explosions so i can make one.

I dislike Art-speak. (deliberately sophisticated, abstract, often hard-to-understand language in contemporary art) Adding a minimum amount of words as a requirement for an artist statement does not help with keeping things consise : (

Text from a form saying: Artist statement must be between 700 and 1500 characters (currently 224)

Open to work! 20+ yrs building across web, animation, and games. this past year mostly directing AI agents. two commercial games (one solo); six crowdfunded political-philosophy animations including a film economist Bryan Caplan called "one of the best philosophy videos I've ever seen."

Axe Ghost. On Steam!@axeghostgame.bsky.social · 7mo ago

using llms can mean unusually low expression of authorial intent, or unusually high expression of it. "make me a [product]" offloads labour & judgment but delegation of rote work frees time & energy which can be used to express greater degree of intent (exploration, choices, refinements)

Today marks the 50th anniversary of *the big earthquake* in my beloved Friuli region. As the living memory of lives lost and devastation fades away, we praise those who picked up and rebuilt better than before

Bild