ZWEI

@zweilukas.bsky.social

fuck off! - Rich Evans, RLM Co-Founder of Pickled Uncle Studios 🇧🇷 - 27 FUCK AI

We have recently completed a little project revolving a great work of one of the uncles... A small, very limited commemorative CD release containing a few tracks composed for said great work... It is NOT FOR SALE and never will be, no... Just for fun!

Three copies of the same CD release, in card sleeves, each contained within a plastic storage sleeves.
The front artwork is visible, and resembles a sepia-tone photo of two characters in a cockpit, with some writing below the picture.A single instance of the CD release from the previous image, with only the front cover shown.
The disc is pulled out of the sleeve slightly.One of the discs for the previously mentioned CD release.
It is a disc with a printable surface, with details written and drawn on.
The very top bears the title "SOL - Sunrise". On the left there is a numbering indicating that this is copy 2 out of 3. On the right there is a doodle of a character named "Graxa", an anthropomorphic fox-like guy with hat and darkened eyes. The bottom features a catalogue number "PUCD01", with "Pickled Uncle Studios" written below it.The back of the CD release sleeve.
It bears a full track listing, detailed credits, catalogue number, and pickled uncle logo with stamp at the bottom.
The track listing is as follows: 
Track 1, Wide Monti.
Track 2, Pedral's People.
Track 3, Scienza Nascosta.
Track 4, a demo version of Pedral's People.
Track 5, Nobody Knows, which is a demo version of Scienza Nascosta.
and tracks 6 to 10 are titled "FX" from 1 to 5.
They are simple sound effects.
The music was composed by Gabriel S, cover artwork was done by Wito, SOL, concept and track titles by Lukas K., and the physical release was made by The John.

Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev

2 meses e meio quase depois, finalizei meu Wolf ao’ Donnell inteiro feito a mão do zero. Cada peça eu modelei, costurei a mão, pintei, tudo que tá aí! Um dos meus bonecos mais bonitos com certeza 🐺🚀

Bild