Dma-Sc

@dma-sc.bsky.social

FunkyChipper using 💾 & 🎶 Demoscene & game music composer, mainly on Atari ST(e) https://mstempell.github.io/

Someone should do a "groove enhanced" .mod player/plugin (and other multichannel tracker formats), in which you could set the two alternating speeds at which each step of the .mod would play. 😄 (of course there would be edge cases, but you get the idea 😉)

Et au-delà de ce double standard, on fait un appel aux dons alors que ça devrait être géré par l'ONF qui est sous-financé et maltraité depuis 25 ans de politique néolibérale (plus d'un tiers des postes supprimés sur cette période). Bientôt, il fera un Ulule pour financer la rénovation des écoles ?!

MsMeeea@msmeeea.bsky.social · 3w ago

De la même façon que toutes les forêts se valent pas. Ils nous haïssent. Vraiment. www.publicsenat.fr/actualites/e...

Small update on the Megadrive *rally game* ? I added sprites and did some optimization so CPU is still at 70% usage with a stable 60 fps. I'm a bit disappointed by the sprite width limit per-line. I wanted a lot more dense vegetation but it's not possible with sprites. I'll try other methods.

Did you know a traditional Super Mario platformer was once in development for the Philips CD-i? Super Mario's Wacky Worlds would have taken Mario on a bizarre adventure across Ancient Greece, Egypt, pirate ships, the Arctic and beyond before it was ultimately cancelled.

Brillant, and what I've been saying since vibecoding emerged: "From the bottom: no juniors entering the pipeline, so no new seniors. From the top: existing seniors slowly losing the depth that made them senior. The pipeline is collapsing from both ends simultaneously." (via @spinscale.bsky.social)

AI didn't kill your junior pipeline. You did | Andrew Murphy

AI didn’t kill the junior pipeline; companies did, because someone saw Claude write a for loop and decided that meant they could stop training humans. The result is an industry cheerfully pulling the ...

andrewmurphy.io

I'm occasionally replaying the GBC Beatmania games, especially the two "Gatcha Mix" ones, but I never listened to the original tracks that those are featuring in GameBoy music form. So I did that, and it's quite funny to have the cover perception, but in reverse. 😄

For the sake of Light and Shadow’s authenticity, I’ve been degrading the visuals a bit. I’m reducing the color count of all my sprites from 16 colors down to 8. Graphics end up looking less contrasted, and in a way it feels more like an Atari ST aesthetic. It’s subtle, but here are a few examples:

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l'IA dans les ESN : Faut aller sur l'IA, faut que tu utilises l'IA ! Les clients le demande ! Mais aussi : Faut pas trop utiliser l'IA hein, ça coûte ! On va suivre le quota de ta licence ! Une responsabilité de plus sur la gueule quoi.