Graham Smith

@grahamsmith.bsky.social

Studio manager/producer @suspicious.dev. Co-founder @jank.cool. Previously: RPS, PC Gamer, Crate & Crowbar, Eurogamer, Dicebreaker.

*Love* our latest from @pokachee.bsky.social, about a type of fanwork that's massively popular but one I rarely see discussed in convos about transformative fandom. Fangames are technically interesting—literally using the source material in modding—but even more so from a community/fandom angle:

Pokémon Fangames Evolve Beyond Their Origins

For fangame creators, the work they develop and the communities they inspire are inextricably tied.

fansplaining.com

Hello! I'm looking to speak to a game developer/programmer with a strong understanding of asset streaming. How it works, how it can be applied, what it means for games etc. If you're that person, get in touch at rick@ricklane.co.uk. Shares appreciated.

This essay by fighting game dev Patrick Miller starts as a response to drama (don't ask) but then drops truth after truth about escapism, coping mechanisms, and games as a painkiller. "If games serve a load-bearing function in someone's life, it's the life that needs fixing, not the games."

Smokage of the Burning Leaf@pattheflip.bsky.social · last mo.

"On opiates" I have been thinking a lot over the years about the unhealthy roles games play in people's lives, and the last week got me to finally put together this post on the kind of work I am doing (and not doing) going forward. I am here to heal and strengthen. www.patreon.com/pattheflip/p...

Big news! @apzonerunner.com and I have launched a new video games website. @respec.net is our attempt to create a highly curated multi-format site that has that club feel you used to get from the best magazines (and frankly, my beloved VideoGamer back in the day) www.respec.net/feature/87-w...

Welcome to Respec: A word from the Editors | Respec

Welcome to our new little corner of the internet. Why a new video game website, and why now? Allow us to explain...

respec.net