Introducing the Moledrake enemy! This sassy little yam loves to hide among the plants and ambush foes with a piercing shriek. Wonderful pixel art by @vnitti.bsky.social, original design by @iffykins.bsky.social #gamedev
Vicente Nitti (vnitti) || Pixel Artist for games
@vnitti.bsky.social
🟢 Available for work 🟢 Senior Pixel Artist and 2D animator for games || Godot & Unity gamedev Portfolio: https://www.artstation.com/vnitti Contact: vicentenitti8@gmail.com
Heya!👋my name is Vicente Nitti, Pixel Artist and 2D Animator for games and I'm available for work.+5 years of work experience. Godot developer. Repost would be very appreciated💚🙏 Contact: vicentenitti8@gmail.com Portfolio: artstation.com/vnitti #pixelart #indiedev #gamedev #gamedevjobs #gamejobs
No method for Tile-Breaking, using only one sample per texture + smooth fading? #UnrealEngine #UE5 #Gamedev "Texture variation" is one sample, but you can see the cuts, if using dithering fixes, but can give ghosting artifacts. "Perfect visual"= HexTiling but 3 samples per texture, Cell Bombing 2.
Did a major UX update for my Godot 3D Lines and Trails addon. Also added a little examples scene that gives you a guided tour/demonstration of the addon's various features. github.com/CozyCubeGame... #GodotEngine #gamedev
A good system for quick asset production is to make a set of modular Objects. This bookshelf only took me 15min to make from my ModularPack V1 for our game. Now I just need to add more BuildingBlocks! #indiegames #gamedev #indiedev #ue5 #unrealengine #blender #3dart #digitalart #render
Some concepts for the Bone Mines Map in Concord. For more art I finally got to uploading them on artstation: artstation.com/artwork/983Qrq
Thank you for 1k!!! Heres a new video about how I make my handpainted assets! #gameart #stylizedart
ᴇᴀʀʟʏ ᴄᴏɴᴄᴇᴘᴛs ғᴏʀ MᴏᴏɴBʀᴇᴀᴋᴇʀ, UɴᴋɴᴏᴡɴWᴏʀʟᴅs/BᴀᴅRᴏʙᴏᴛ, 2020.