Xeno

@sablexeno.bsky.social

He/Him, 32. Artist/Modeler by trade, generally silly guy

She shuffled through the remaining papers and frowned. "Don't you think it's weird," she said, "that they added an addendum insisting we include a transforming cyborg bug-themed Japanese superhero with a motorcycle to the contract?" He shrugged. "Not really. It's a common rider."

"Niles, we're lost. That's the fourth time we've passed by the pile of frankly rather tasteless sheraton armchairs." "Yes, the style clashes with the yellow wallpaper and endless billowing void. Then again, feng shui might fail to accommodate an open floor plan this... er, OPEN"

Frasier and Niles in the backrooms

Seventh set of the Season of Bunnies is here! - SesshaXIII - Nick the Riolu - Amalgama - Deadpixels Congratulations to all 4 of you. This is not over yet, each weekend there will be another batch of sketches for those who get picked! More info in how to get one below!

Bild

We are currently assembling a team of dedicated and ambitious sprite artists to work on creating assets for Ribbit 3.0, the final story update. Full details in the image. It would be much appreciated if you could spread this around wherever you think is appropriate.

Ribbit 3.0, the final story update to my Deltarune mod, has had its script complete, most of its cutscenes roughly coded, and its gameplay mechanics planned out and ready for implementation. I'm ready to continue coding, and I estimate it would take no more than a year to provide all the gameplay and art assets needed, with some scope cuts made to meet the deadline. Only catch is... I have no team of sprite artists to bring any of this to life aaaaahhh!!

... That's why I'm building a new team. So far, I have a few volunteers lined up, but I'm seeking out at least 1-2 more dedicated sprite artists who can commit to fulfilling the vision of this story with me. If you're interested, please drop examples of your work and any further questions in my DM's. Your art must match the quality standard & experimental ambition established by Devilredd in the mod. (see replies for reference)

Some other rules:

- You must be 18 years old and up. I don't work with minors.

- Must've played Ribbit at least once. No sense in joining if you're not sure what you're getting into, y'know?

- Must be consistently available to contribute. At least one session of spritework per week at bare minimum would be great. I am strictly against crunch, but since our goal is to get this done within a year, we can't dilly-dally either.

- Must work well within collaborative projects. I happily welcome creative expression and discussing alternate directions on how to take a scene, but please do not use my project like your own personal playground.