My prototype wasn’t fun. I’m going back to the drawing board with a clearer idea of what the next version needs to prove. It failed as a game, but succeeded as a prototype. New blog post: Devlog 02: Back to the Drawing Board #gamedev #indiedev #godot fabrithedev.com/posts/2026/7...
Devlog 02: Back to the Drawing Board
The prototype didn't work as a game, and that is exactly why it was worthwhile.
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