I forgot to prepare a post today so enjoy this screenshot of my... beautiful? rig I've been using to test individual part painting #indiegame #mecha #roguelike
Facewall Games
@facewallgames.bsky.social
Brother duo team Game Developers currently working on an exciting new game. Check out Super Dungeon Scoundrel on steam now! https://store.steampowered.com/app/4418640/Super_Dungeon_Scoundrel/
Listening to more feedback, this is a big change: Instead of one shared bar for weapons, the player's primary weapons have individual energy reserves now. It's closer to a regular ammo system, but still respecting the original design #mecha #indiegame #roguelike #pixelart
Today, I wanted to post some new shots. My dream home, dream backyard, and my dog (this may be an excuse to just post my dog)
You might be seeing some forest pics coming up because thats what we've been working on the most, but wouldnt you feel a little on edge being here? Nothing like a good ole statue in the middle of the forest to chill your bones. #indiedev #walkingsim #gamedev #gaming
We've been working on a new game with a heavy focus on environment. Loving the look of these areas! Cant wait to share more #gamedev #walkingsim #indiedev
A large update today; here's the brand new cover art for SCAVENGER ZERO made by @eb-game-design.bsky.social ! We updated it to better reflect the game and how it's changed throughout development. The change should be live on Steam now! #gamedev #mecha #indiedev #indiegame
Managed to get a bunch of design docs, UI, and writing done. And importing NPC data is working. This game is seemingly turning into an isometric mmo? 🆘 #indiedev #indiegame #rpg #pixelart #mmo
I feel like crimson desert isnt getting enough credit. Good rpg systems, amazing world, gorgeous graphics, and I can play it on max settings day 1 with no crashes or bugs?!?! I am obsessed already. #rpg #crimsondesert
the unlife of gorlak is on sale tell your fucking friends!! store.steampowered.com/app/2643830/...
Save 25% on The Unlife of Gorlak on Steam
Play as a Gorlak, a recently resurrected dragon in this raising sim JRPG adventure! Featuring deep combat and multiple endings. Become the dragon you want to be!
store.steampowered.com
I started making essentially a wiki using obsidian to help with designing this rpg game. #indiedev #rpg #gamedesign
I wasn't planning to have Twilight Obscura end up at the bottom of the priority list, but I am completely infatuated with the idea for this game. #pixelart #indiegame #isometric #rpg
The head, torso, hands, legs, and feet are all separate so that you will be able to visually see what you have equipped. Time to make some equipment! #pixelart #rpg #indiegame #solodev #animation #isometric
Working on some bug fixes and some updates for super dungeon scoundrel today.
Super Dungeon Scoundrel is out on steam now! store.steampowered.com/app/4418640/... #steamrelease #cardgame #indiegame #solodev
Super Dungeon Scoundrel on Steam
SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.
store.steampowered.com
Well, I fixed the abomination. The running animations are almost done. Which will mean the gearing system is ready for its UI :O #pixelart #rpg #indiegame #solodev
Some mock ups for different biomes in my prototype project. #pixelart #indiegame #solodev #isometric
store.steampowered.com/app/4418640/... Launches on Friday! Wishlist now - I am so close to 100. Its a fun little time waster and its only going to be 1$ #indiegame #cardgame
Super Dungeon Scoundrel on Steam
SUPER DUNGEON SCOUNDREL is a casual card battler based on the single-player card game, Scoundrel. Fight monsters. Equip weapons. Run away. Can you reach the end of the dungeon and collect your reward.
store.steampowered.com
Still need to animate the player and the boar attacks. #pixelart #solodev #indiegame
New PoE league started in 2 hours - goodbye world until monday.
For sure adding a day night cycles to this game at some point. The style is starting to come together. Time to make the boars actually do stuff now. #pixelart #indiegame #indiedev #solodev #rpg
Wrote a big boy function today that will parse the 1d array from a tiled export and arrange the tiles into the correct format for chunking in gamemaker. This means I can now quickly iterate using tiled for my isometric maps. #gamemaker #tiled #solodev #indiedev
Early WIP for the pawn shop. Giving the player a place to sell some of their items for money if they need to #indiegame #roguelike #pixelart
Refactoring success. Its now way easier to manage the context based A-Button, and the Entity system is a lot more SOLID. Pots are now throwable and breakable. A very important feature for this style of game. #pixelart #zeldalike #indiegame
So far the week on obscura has been refactoring the terrible jam code I made in the first demo, which is still the foundation for a few systems. Here is some of the map wip. #pixelart #indiegame #zeldalike
I said I wasn't going to share any Super Dungeon Scoundrel until release, but I added achievements over the weekend. Wishlist the game here: store.steampowered.com/app/4418640/... #indiegame #pixelart #steamgame #cardgame
🐝 New item: Honeycomb 🐝 It unleashes swarms of mechanical bees on the enemy #indiedev #indiegame #pixelart #ドット絵