🏳️‍⚧️🐏Jessie!🐇 (COMMISSIONS OPEN! 1/5 SLOTS FILLED)🏳️‍⚧️

@far-out.blog

The 3x3 Threat. I do art and writing! She/Her, 32yo. Lots of yapping about my sci-fi web novel, https://far-out.blog! Please no minors, occasional 18+ material on this page. Wife 💖 https://bsky.app/profile/alvars3.bsky.social

not quite. you see, it is very simple. a video game can be any or just one of these things, and can be in any state on this chart at any time depending on the context or rearrangement of its elements (mode, ruleset, singleplayer vs multiplayer, etc.). elementary

video game is........................

a three-circle venn diagram. the circles are labeled "media art", "toy", and "game" ludological.

the central overlap area reads "the ocean of simulacra (here be monsters).

the overlap between media art and toy is a gradient range. towards toy, it is labeled "ritualized play". towards media art, it is labeled "virtualized installation art". 

the same applies for the other two overlaps.

between toy and game (ludological), towards game is labeled "structured play", and towards game (luodological) is labeled "tactile-cognitive challenge".

between media art and game (ludological), towards media art is "ludonarrative media", and towards game (ludological) is "social sport".

a wikipedia citation at the bottom reads

[1] i made it up
Nicholas Kole@nicholaskole.bsky.social · 4mo ago

for science, bc I got into a big argument with my friend group over this, if I were to say something like "video games are intrinsically a form of toy"...how would that make you feel?