was originally planning on making this game a metroidvania but realized I'm too lazy and neurotic to do that type of design
Someone still tends to their resting place. #memamorkin
Hey everybody 👋👋 I am posting to ask for help. A close family friend has had their brain cancer come back in a bad way, and having brain cancer is quite expensive. If you could contribute even a little to their GoFundMe it would be a great help 🙏 Here is the link: gofund.me/c1530654e
I'm glad people seem to like this idea. It's definitely pushing me towards dropping the combat mechanics almost entirely and just focusing on the movement stuff which would help me finish the game a lot faster.
back on my bullshit
⚔️TIME ⚔️ TO ⚔️ RECLAIM ⚔️ YOUR ⚔️ BRAIN⚔️ Blanksword's Steam Demo & Kickstarter Campaign just launched as of RIGHT NOW! Play the Demo on Steam: store.steampowered.com/app/3484670/... Preorder the game on Kickstarter: www.kickstarter.com/projects/283... Join the Discord: discord.gg/ftmCfsupyv
Angeline Era's demo's in Steam Next Fest! Perfect for people seeking: ⚔️ wild, challenging Action-Adventure 🏃🐎🐟 🐟 Strange, memorable bosses 🗺️ Levels you find on your own 😮 Vaguely Ys-y Bump Combat! 📚 Thrilling story (..not in demo) Tag a streamer who'd like it! store.steampowered.com/app/2393920/...
I really want to post cool game development stuff but I'm trying to be chill
kinda fascinated with how bland that Mindseye Leslie Benzies game looks how does that even happen?
Carter's Quest is on sale this week! Perfect time to jump in if you haven't had a chance, yet. Help me support my Victorian orphan children, for every copy sold they will get a morsel. store.steampowered.com/app/2409110/...
Save 20% on REAL WEB LEGENDS: Carter's Quest on Steam
Fight, solve puzzles, and learn the secrets of Homunculi in this character-action RPG experience. Create and customize your own Homunculus, develop new techniques and combos with an array of weapons, ...
store.steampowered.com
rewriting code for this game which is also causing me to rethink everything. This style of bullet time can be fun but it's not super interesting. It's basically a glorified aim assist. Time control where the player is unaffected might be more fun. Maybe something to do with recording actions...
Having an "expressive" player character is sliiiightly overrated. That's not to say it isn't cool, it is, but if anything I'd rather see 3D platformers with more dynamic environments/NPCs. Ape Escape and Rain World are good examples of this.
WIP figuring out how to convey the craggy limestone pavement of the burren in cube tiles for @angelineera.bsky.social!
ngl it feels liberating to be a tiny account and tweet wahtever. My twitter account is big mostly from a few viral gifs I posted a billion years ago and I never got comfortable with that.
Environment stuff I'm working on. Meant for the beginning portion of the game.