Stuffed Wombat
@stuffedwomb.at
Next game being worked on. Mosa Lina. PRODUCER 2021. qomp. 10mg. Gutwhale. ord. Handulum. A lot of other games. he/him. Check out my website: https://stuffedwomb.at/
Pixel-fan-art based on the game FALLSTRUKTUR. Featuring John Fallstruktur himself.
another late weekend blogpost about not doing too well and trying to figure out how to stop all that --> stuffedwomb.at/weekendblog#...
GAMER YANG WEN-LI: So when you level up, you get +1 ATK, and you feel like you could win any battle. But you also start encountering enemies who have +1 DEF, so everything is the same. And it's been that way for the whole long history of gaming. Gamers have yet to try another way, for all our talk.
Odysseus picking 1 of 3 random upgrades after surviving each island.
new Weekend Blog about NEXT GAME, addiction shifting & Millenial Cringe -> stuffedwomb.at/weekendblog#...
new Weekend Blog about NEXT GAME, addiction shifting & Millenial Cringe -> stuffedwomb.at/weekendblog#...
This was a fascinating exercise: find out what went wrong with creativity in the games industry. The conclusion: there are too many cowards controlling too many critical levers, and until we figure out how to put people -taste, creativity, and craft- back at the top, we're going to be stuck.
The games industry is stifled by a culture of fear, concludes a workgroup hosted by Rami Ismail. https://bit.ly/4vPbIzv
remember folks, millennials have no culture. don't look at any of the reasons why any kind of countercultural art isn't supported at scale and we're pumped with corporate products and lowest common denominator viral fandom slop. you just magically have no culture if you were born between 1980-1995
Good morning readers and writers! We are starting a new essay jam today that'll run until August 19! We're calling it the Blogs of the Round Table: Friendslop Jam! Check out the details here: critical-distance.com/2026/07/20/b...
Blogs of the Round Table: Friendslop Jam
Happy Monday, Readers (and Writers)! We’re practicing some necromancy today by bringing back a beloved and long-running feature to Critical Distance: the Blogs of the Round Table! Originally …
critical-distance.com
deeply annoying that creative breakthroughs don’t come on schedule from direct work but from things like “open-ended conversations with interesting people” and “doing nothing”
The resort never closed. You were simply early. Today, we’re excited to share that Roman Sands RE:Build and Paratopic: Overdub will launch on September 16th. Thank you for your patience and support, see you there! ❤️ serenityforge.com/games/roman-... serenityforge.com/games/parato...
ppl on my street are watching the game with different amounts of delay so i hear one group cheering and then, two seconds later, another group complaining
buying the single roll of toilet paper, telling the cashier "i'm trying to quit"
nothing could ever ruin the immense thrill and wonder of seeing tolkien's lord of the rings trilogy brought to life on the big screen by peter jackson like seeing tolkien's the hobbit brought to life on the big screen by peter jackson
Increasingly frustrated by the movement of game design towards satisfying tags and tag expectations.. It feels that more and more you need to decide on the tag you want to appeal to and fulfil, before you even begin to design a game..
given that there's a contact sensor in the ball, i think the world cup broadcasts are missing an opportunity to implement screen shake
just to add to this - i do think indies who make significant money should be reinvesting more back into the gamedev scene. there are some notable examples of this, and i hope we see more of them. but it's not an overall solution to the problems these digital platform ecosystems have created
i would like Toby Fox or the Balatro guy or any other lottery winning success to be investing back into the gamedev scene more. but i'm sure they're still doing way more for games world collectively than Valve, who literally owns a huge chunk of the entire ecosystem.
Remember the internet before Google, before algorithmic feeds, before monolithic social media corralled us onto the same handful of apps? When small, *personal websites* and webrings linking them together reigned supreme? Time to bring it back.
Introducing Warp Point, a Web 1.0 gaming blog directory built for 2026
It's a webring! And a website!
readonlymemo.com