Ian Hanschen
@furan.bsky.social
Here for hardware hobby stuff. Microsoft, Intel alum.
Picked up a couple used 19" EIZO 4:3 monitors to wall-mount above my test bench for my retro engineering work. Nice picture but the power LED is really indicative of the early 2000's. High-efficiency blue LEDs were novel enough to use as power indicators - a novelty that faded quickly.
I used to write off people who repeatedly came to conclusions without enough data, and at some point I stopped because I thought that was hypocritical. It isn’t. Jumping to conclusions and concluding that someone has a pattern of doing that are two different things and that pattern is plenty-o-data.
if you deadpan too hard, eventually someone will decide you're a moron. keep doing it.
Wow. Didn't see this awesome 3D holographic version of "Second Reality" from 2018 until just now! 😲 youtu.be/US7hzM0a21E
Holo Reality by Bedrock Bros. (1st place at Modern / Demosplash 2018)
YouTube video by Heiko Behrens
youtu.be
Catalyst TA-700 PCI bus analyzer/exerciser on loan from MarshallH (UltraHDMI, Analogue). Super useful.
from memory: there was no debate. we'd meet up, network our computers, play duke3d, alientc doom, and quake. even hexen was in the mix.
There was only one debate that really mattered in 1996. Duke or Quake? @yahtzeecroshaw.bsky.social's still not sure which side he lands on. Presented by @polyarmorygame.bsky.social.
Back then you could use the finger protocol with their server to get updates on their .plans. Here's one of Carmack's from 1996: github.com/oliverbenns/...
github.com
Welcome to id Software Inc. website in 1996
Today I made a 1080p HDMI framebuffer core - the FPGA acts as an HDMI receiver, storing frames as 8bpp HPCR-encoded data and decoding them on the fly. The DDR SDRAM used is only fast enough to sustain 1080p60 with HPCR. Here you can see it switch between the raw and decoded data. Switch as HDMI src.
Last year I built this 23BPP framebuffer with an 8BPP backing store. It uses spatial dithering with the precision of the color channels encoded in the dither. The “decode” is edge aware smoothing. It is a reimplementation of HP Color Recovery - I will eventually release it with a full nonAI writeup.
AI is not an equalizer because equal access does not produce equal outcomes. The qualities that made you different and helped you get ahead still matter. So do the ones that hold you back.
Last year I built this 23BPP framebuffer with an 8BPP backing store. It uses spatial dithering with the precision of the color channels encoded in the dither. The “decode” is edge aware smoothing. It is a reimplementation of HP Color Recovery - I will eventually release it with a full nonAI writeup.
All Thinking Machines has to do is call their next model the Connection Machine. Maybe put a version number after it like CM-1, to maximally confuse HPC old hands.
oops, i cloned another sound card! this is the Beavis Ultrasound, an open source clone of the Gravis Ultrasound PnP. yes, i know there are already clones of this card, but mine provides the full schematic and matches the original board layout. github.com/schlae/Beavi...