For some reason people spreading the notion that only 15 % or even just 5 % of players buy physical games. It feels like ages ago that we clarified this misinterpretation of sales data: www.patreon.com/does... Also, please support our timeless (and tireless) research on Patreon.
How astroturfing through statistics works in gaming | DoesItPlay?
Everyone is talking about the digital-physical-split percentages. So we will too! The TL;DR: Most of what has been parroted about consumer p
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