Luke Kimball

@g-bigcinnamon.bsky.social

Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort! Here's some look dev from Cloudheim #realtimevfx #gamedev

Let’s Make FX hires skilled Seniors as well as Juniors as part of a long term growth strategy. Our goal is to foster an environment where newer artists can develop their skill while working alongside industry veterans. It’s an intentional initiative to cultivate our own talent. #realtimevfx #gamedev

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Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work! Reach out! Our experienced team would love to help you ship your next game. #realtimevfx #gamedev

I've seen some people ask how the Noxus Portal in Arena is made, so here is how! It is using a stencil mask (very similar to a Photoshop Layer Mask) to hide geometry that is placed in front and behind it to fake a parallax effect. This video shows with and without the stencil enabled.

AAA games industry: live service, multiplayer, season passes, gazillion dollar budgets, laying off half their staff even if the products are successful Meanwhile at Okomotive: Here’s a linear adventure game about going up a mountain with a bunch of weird yaks RT if u agree🥰