@g-bigcinnamon.bsky.social guest lectured at his alma mater, giving perspective on being a VFX artist in today's industry. A theme: there is no "magic"-to become an artist one must allow themself to "fail and then fail again to learn." We couldn't agree more! #realtimevfx #vfx #gamedev
Happy One Year Work Anniversary to Allen Wu! Over the past year Allen has proven himself as a VFX artist, growing his skillset and creating work we are immensely proud to showcase. Join us in saying "bravo!" Video features his work on Ymir, a frost god in Godforge. #realtimevfx #vfx #gamedev
For Rogue Eclipse we created a custom, volumetric cloud solution that allowed @huskrafts.bsky.social to adjust the look/ feel of the entire cloud field with ease. Our solution allows the game to run on steam deck and other lower-end platforms without issue. #realtimevfx #vfx #gamedev
We are thrilled to celebrate the release of Rogue Eclipse-a fast paced, spaceflight, action roguelike! We're proud to have supported the VFX and tech art effort on this title. Congratulations @huskrafts.bsky.social on a brilliant game, your hard work has paid off. #gamedev #indiegames #realtimevfx
ROGUE ECLIPSE OFFICIALLY OUT NOW!! 🕹 Tight Flight Controls 💥 Merciless Armadas to Blast Through 👾 Epic Boss Fights to Overcome 🚀 A Roguelike Campaign ☪ An Arabesque Futurism inspired Cosmos Hope ya'll enjoy our launch trailer! bit.ly/4bRLumD 🥳😎🚀💥💥💥 #gaming #indiegames #gamedev
Tlaloc's new core ability! We worked with @fatelessgames.bsky.social design /animation teams to reimagine this; what started as a spear throw became a shotgun-like blast of water bullets to demonstrate his command of water. WIP by VFX Artist, @g-bigcinnamon.bsky.social #realtimevfx #vfx #gamedev
We're thrilled to celebrate @g-bigcinnamon.bsky.social He's taken on new challenges, expanded his skillset and in doing so he's become a central voice at our studio. We're proud to promote him from Junior to VFX Artist! The video below is some of his latest work. #realtimeVFX #gamedev #VFX
We've been updating VFX for the legendary heroes in Godforge. This video shows the before vs after of Zeus' core ability; the new version demonstrates a stronger command of lightning by the God of Thunder. WIP by Senior VFX Artist, @bluejunco.bsky.social #realtimevfx #vfx #gamedev
The Godforge Beta is live! Congratulations to @fatelessgames.bsky.social! It's been our honor to lead the VFX effort on this project. Thank you to the entire games team for their constant collaboration. Download and play now! #realtimevfx #gamedev #indiedev
Happy one year work anniversary to @g-bigcinnamon.bsky.social! His effort and dedication to his craft is truly inspiring! Just take a look at the work he did for Godforge on Tlaloc, the God of Rain! #realtimevfx #gamedev #vfx
Our goal at Let's Make FX is to foster lasting relationships with our co-development partners. That's why we are so grateful to @fatelessgames.bsky.social for their continued collaboration year over year. We're fighting together to bring you the awesome RPG, Godforge! #realtimeVFX #gamedev
Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to! #realtimeVFX #gamedev
Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort! Here's some look dev from Cloudheim #realtimevfx #gamedev
Happy one year work anniversary to Jonathan Chua! He was our first hire at Let's Make FX and we are so lucky to have him. Check out some recent work he did on Fafnir, the fire dragon in Godforge! #realtimevfx #gamedev #vfx
We're so excited to be a sponsor for this year's VFX Mixer along with all of the other amazing studios! Huge thanks to Beyond-FX for including us! #gamedev #realtimevfx
Join us for the 2026 #VFX Mixer @ GDC! 📅 When: Monday, March 9 ⏰ Time: 7-10 PM 📍 Where: Monarch, 6th St. SF A night to connect, share, and celebrate the VFX community! #GDC2026 #VFXCommunity #GameDev
We are going through a rebrand! This new banner is really something to be proud of. Two years of hard work captured in one image! Thank you to all of our development partners! #realtimeVFX #gamedev #codevelopment
Let’s Make FX hires skilled Seniors as well as Juniors as part of a long term growth strategy. Our goal is to foster an environment where newer artists can develop their skill while working alongside industry veterans. It’s an intentional initiative to cultivate our own talent. #realtimevfx #gamedev
Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work! Reach out! Our experienced team would love to help you ship your next game. #realtimevfx #gamedev
I've seen some people ask how the Noxus Portal in Arena is made, so here is how! It is using a stencil mask (very similar to a Photoshop Layer Mask) to hide geometry that is placed in front and behind it to fake a parallax effect. This video shows with and without the stencil enabled.
A handful of flashy button effects - because UI deserves style too. ✨ #realtimevfx #vfx #vfxfriday
AAA games industry: live service, multiplayer, season passes, gazillion dollar budgets, laying off half their staff even if the products are successful Meanwhile at Okomotive: Here’s a linear adventure game about going up a mountain with a bunch of weird yaks RT if u agree🥰
Hey everyone figure I would post on Bluesky for the first time^^ Just a small effect for #VFXFriday Have a great Weekend all! #VFX #UnrealEngine5
One of my first Genshin VFX i have made as a practice! #aftereffects #vfx