Galen Ryder

@galenryder.com

Software Engineer at Red Hook Studios, worked on Darkest Dungeon II. Plays all the games. My opinions are my own. (He/Him)

Hey, Vancouver! 🍁 Vancouver Game Expo returns this year on Dec 5 - 6 at Vancouver Convention Centre (East Hall A)! 🎉 And, we got some big BUFFS: 🍁 1-day ➡️ 2-day event 🍁 Bigger venue space 🍁 ??? Join us for a fun weekend celebrating our vibrant gaming community!

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i'm getting let go in september :^D (pained grinning) i'll be looking for work in any eligible field starting now, but especially then. if you need a concept artist / illustrator, i'm here <3

Lol to this audio calibration warning in Rhythm Heaven. Nintendo has a history of being dissatisfied with people being able to play their games on screens they don’t control.

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I got it. Olan Rogers near impossible accomplishment of self shipping the only ending to his TV Series that the WB lawyers would allow. He couldn’t: - Work with a publisher - Use a crowdfunding platform - Sell on any website he didn’t own - Release more than one instalment - Release Digitally

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“The tactical change in the Hydration Break™️” Every time the World Cup announcers attribute a momentum change to the Hydration Break I laugh.

The N64 version of Indiana Jones and the Infernal Machine kind of rocks? It feels more polished than the PC version. It borrows a bunch of design from Ocarina of Time for UX. It was developed by Factor 5 but bizarrely only released on the Lucasarts store and Blockbuster.

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Toy Story 5 can feel like a bunch of the shorts jammed together and it’s opinions about tech less nuanced than 007 First Light but it’s still pretty fun and heartfelt. Andrew Stanton proves he can still wrangle together a solid film when it’s not about Mars and Men.

Holy crap the Scarlet Deer Inn demo is not just gorgeous, it has a fantastically compelling gameplay and story arc. This is near of top of my most anticipated games now.

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