🦎Galileo🍉

@galileogb.bsky.social

Mosquitos DNI ❌️ pfp by @hyperchaotix.bsky.social header @panzery25.bsky.social 3D 2D artist, allgender everysexual 18+ acct: @galafterdark.bsky.social patreon https://www.patreon.com/cw/galileoGB 🎂 01 16 '98

Guess who's giving actual animation a shot after the animatic took ooooooff hehehhewheehee I've studied animation for so incredibly long but never had the confidence to put it to practice before. The success of the animatic finally put some steam in my engine to try! Here's a lil peek!

As someone with chronic pain, seeing HDD/Max apologize for voicing how he felt is mortifying It's way too normalized to criticize someone for the crime of not wanting to have an incurable disease anymore.

Still finishing up some of the clients on this list. Waiting for the job to contact me back, however have an insurance payment due on the 11th. I’d be willing to take 2 extra slots.

Vidar⚙️🪽🏳️‍⚧️ (Coms Open)@virus-labs-exe.bsky.social · 2w ago

[26'-27']⚠️Commission Sheet and Form! 🔗: forms.gle/LiuFxZwHWm3V... [Thank you for your interest, if any questions feel free to DM here or with the discord provided.] #vidarscoms #vidscomadvertise

Got some of these knocked out! Thank yah folks for the Vec2 to float2 suggestions that worked for that undeclared identifier! Trying to resolve the texture size one now. It looks like there isn't a operator for textureSize, which is supposed to get the height and width of the given texture.

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Bod +1 to heeps💍@bodbloat.bsky.social · 20h ago

Hey for those folks out there that are familiar with Unreal, shader code, and C++ in general, I'm needing a bit of help trying to figure out how to set this up as a custom node in a material. 1st image is the code from LearnOpenGL, Second is the Unreal custom node, and 3rd is the errors I'm getting.

Hey for those folks out there that are familiar with Unreal, shader code, and C++ in general, I'm needing a bit of help trying to figure out how to set this up as a custom node in a material. 1st image is the code from LearnOpenGL, Second is the Unreal custom node, and 3rd is the errors I'm getting.

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