We are delighted to inform our readers that we are reviewing Marvel's Wolverine from Insomniac Games. Expect our detailed accessibility review on September 10th. Thanks to @playstation.com and @insomniac.games for providing us with early access. #Accessibility #WolverinePS5
Game Accessibility Nexus
@gamea11ynexus.bsky.social
Your resource for accessibility in videogames! Game reviews, guidelines, articles on assistive software and hardware, interviews and more. #a11y Web: gameaccessibilitynexus.com
Reviewing Assassin's Creed Black Flag Resynced was so much fun. I was hoping for something good, and I ended up getting something special. My favorite AC game is back! Read all my opinions on its accessibility!
Our Low Vision #Accessibility Review of Assassin’s Creed Black Flag Resynced is live! We test @ubisoft.com 's new game to see if all that shines is gold. Let's sail and find out! Written by @victorbranco.bsky.social . Read the review here: www.gameaccessibilitynexus.com/blog/2026/07...
Our Low Vision #Accessibility Review of Assassin’s Creed Black Flag Resynced is live! We test @ubisoft.com 's new game to see if all that shines is gold. Let's sail and find out! Written by @victorbranco.bsky.social . Read the review here: www.gameaccessibilitynexus.com/blog/2026/07...
gameaccessibilitynexus.com
It's nearly here! Join us in two weeks' time to find out the winners of the 2025 GAConf Awards, 20 categories celebrating everything from best indie effort to best blind & low vision accessibility, from unsung hero to best accessibility journalism! 🏆🏆🏆 #gamedev #indiedev #accessibility
We have the details on when and where to watch the GAconf Awards 2025 (@gaconf.bsky.social), with captions and separate streams with BSL, ASL, or audio description. Spoiler: tune in January 29, at 10am PST (6pm GMT) to find out who came out on top this year! caniplaythat.com/2026/01/14/w...
This is a moment of celebration for the whole community of players, developers and advocates. Let's all have a great time! #accessibility
It's nearly here! Join us in two weeks' time to find out the winners of the 2025 GAConf Awards, 20 categories celebrating everything from best indie effort to best blind & low vision accessibility, from unsung hero to best accessibility journalism! 🏆🏆🏆 #gamedev #indiedev #accessibility
We want to congratulate DOOM The Dark Ages for winning the Innovation in Accessibility award at #TheGameAwards . Bringing more games to a bigger audience is a truly worthy cause that moves the industry forward. #Accessibility @bethesda.net @xbox.com
The GAconf Awards (@gaconf.bsky.social) return for its fourth edition, recognizing and celebrating the efforts made in game accessibility across 20 categories in 2025. Voting is now open to the public, and closes November 30th. Winners will be announced in January. caniplaythat.com/2025/11/24/p...
Public voting opens for the GAconf Awards 2025 - Can I Play That?
The public can vote for the GAconf Awards 2025, with nominees across numerous categories covering development, communication, and advocacy.
caniplaythat.com
Hey, this is a really nice feature for accessibility reasons too. Turn-based is more user friendly for players with low mobility and reduces cognitive load. I hope you all try it and offer feedback to the developers. @obsidian.net #Accessibility
For more information, check out the news post here: eternity.obsidian.net/eternity/new...
This includes games with smaller budgets/teams. All games are considered the same and all efforts are valuable! If you want the judge list, you can request it by writing to info@thegameawards.com Best of luck!
If your game was released after November 22, 2024 and implements accessibility through design and/or options, please reach out to the Innovation in Accessibility jury for The Game Awards. #a11y #accessibility #gamedev #TheGameAwards
Do this today, the nominations process is already underway! You can't win awards if judges don't know your game exists & what you did. This is a good way to ensure they do. Especially if you didn't already have huge market awareness & a big marketing budget. #gamedev #indiedev
If your game was released after November 22, 2024 and implements accessibility through design and/or options, please reach out to the Innovation in Accessibility jury for The Game Awards. #a11y #accessibility #gamedev #TheGameAwards
If your game was released after November 22, 2024 and implements accessibility through design and/or options, please reach out to the Innovation in Accessibility jury for The Game Awards. #a11y #accessibility #gamedev #TheGameAwards
We are back with an interview with @vicariouslydrew.bsky.social from Blizzard, about the accessibility journey of Diablo IV for it's second anniversary. Written by our editor @black1976.bsky.social . Read it here! www.gameaccessibilitynexus.com/blog/2025/06... #DiabloIV #Accessibility
Diablo IV: Second Anniversary - Interview with Drew McCrory - Game Accessibility Nexus
Two years after Diablo IV's release, the game still stands tall. Not just for its gripping dark fantasy and relentless action, but for something far more powerful: its accessibility. Our editor Antoni...
gameaccessibilitynexus.com
Detailed information on AtomFall's accessibility. What dedication and impressive list! Thanks for including me and congrats to my consultant friends for their work. @cariwatterton.bsky.social @thewobblygamer.bsky.social @sightlesskombat.bsky.social rebellion.com/es/accessibi... #Accessibility
Atomfall Accessibility | Rebellion
rebellion.com
The award-winning title, Prince of Persia The Lost Crown, comes to mobile devices with new Accessibility features: Game Speed, Auto-Parry, Auto-Attack, Auto-Potion, Grab Walls, Controls customization... and more! www.youtube.com/watch?v=El_G... news.ubisoft.com/en-us/articl... #accessibility
Prince of Persia: The Lost Crown Coming to Mobile Devices on April 14
The award-winning metroidvania action game will be playable at 60 FPS on the latest generation of Android and iOS devices.
news.ubisoft.com
This marks a milestone that has been requested for a long time. Having clear tags across more games will help players make better informed decisions. A huge step forward for the industry. #Accessibility #gamedev #GDC2025
The ESA and industry partners announced the Accessible Games Initiative at GDC today. This industry-wide initiative provides a unified collection of accessibility tags, intended to help players more easily find out if a game is accessible to them. caniplaythat.com/2025/03/20/a...
Welcome to Game Accessibility Nexus, a site devoted to improving #accessibility in the game industry. All our content is focused on the features that make games accessible for gamers with different types of disabilities. Visit us at gameaccessibilitynexus.com. Hope you like it!
Welcome to Game Accessibility Nexus - Game Accessibility Nexus
Your resource for accessibility in videogames! Game reviews, guidelines, articles on assistive software and hardware, commentary, interviews, and recommendations of games with a high level of accessib...
gameaccessibilitynexus.com
For Assassin's Creed Shadows, our editor @victorbranco.bsky.social will stream his Accessibility Impressions on Tuesday 18th. Times and link below! Date: Tuesday, March 18th Time: 1 pm ET, 10 am PT, 5 pm GMT Twitch link: twitch.tv/gameaccessib...
GameAccessibilityNexus - Twitch
Game Accessibility Nexus exists with the purpose of providing accessibility information on games to both gamers and developers. Our team is composed by gamers covering a wide range of different disabi...
twitch.tv