gbdev.io

@gbdev.io

Home of the Game Boy (Advance) homebrew development scene. We're working on (open) development tools, documentation and digital preservation. https://gbdev.io https://gbadev.net

Happy 25th birthday, Game Boy Advance! To celebrate, I am happy to announce the Game Boy Enhance is FINALLY here! The Game Boy Enhance (AGBM) is a circuit-level recreation of the Game Boy Advance. It uses almost all-new components, but still uses the original CPU - it's not emulation!

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We have a fork of agbplay that lets you open any GBA ROM that uses the MP2k driver ( see list of games with their driver here gist.github.com/loveemu/60e2... ) and route any MIDI input to it and play it like a MIDI synth We've used it for composing for MP2k games Would anyone else find it useful?

AGBinator: GBA Sound Driver List (2024-01-06)

AGBinator: GBA Sound Driver List (2024-01-06). GitHub Gist: instantly share code, notes, and snippets.

gist.github.com

Cool to see another project making use of the SFC/SNES mouse on the Suepr Game Boy! Hope to see some GBBasic projects that use it. Also credit to vinheim3 for the original SGB mouse patches and concept.

Tony Wang@wangrenxin.bsky.social · 3mo ago

The SFC/SNES mouse driver is now live with GB BASIC v1.10! Provided as a standalone external kernel, requires the mouse plugged into Port 2 and SGB features enabled in your project. Fully supports SGB1&2. Thanks to @bbbbbr.bsky.social for the open-source code! #gbbasic #gbdev #gamedev #indiedev