Giles Mullen

@gilesmullen.bsky.social

3D Artist | Portfolio: https://www.artstation.com/giles

Hi #portfolioday ! I'm Arrow, a senior generalist with over a decade of experience in indie games. I'm currently available for freelance or full-time work in 3D game art, as well as concept art & illustration. I love scifi, painterly, & retro 3D game art! 💼: www.locus7.com 📧: arrow_freelance@pm.me

Several renders of a fairly low-poly ASP handgun with a hand-painted stylized texture. The ASP was an effort to create a custom tactical handgun in the 1970s, cutting down and polishing any sharp edges or snags on a full-size pistol, fitting a custom sight, and adding custom transparent plastic grips, among other things.A paintover of a work-in-progress sci-fi game character, showing a couple of helmet designs. One is tight and form-fitting, featuring an articulated neck ring. The other is a larger, bubble helmet in which the head moves freely.A low-poly rat in several poses. This one uses the #256fes parameters, meaning it is made up of 250 triangles, and uses a 256x256 texture.Made for Swordtember 2025. A digital illustration of three fantasy/scifi swords. One is a thick-bladed sword roughly forged from impure ore, with moss growing on it. Another is a cut and sharpened section of a massive abalone shell, affixed to a fragment of a ship's wheel. Another features a modern precision-machined blade, and uses the gripper-hand of a robot as the hilt and handle.

On this day six years ago, we launched the original HADES after almost two years in Early Access. And to this day-or-night and forever more, we are deeply grateful for all your incredible support of this game.🙏 Thank you for playing, and good luck getting out of hell!

Cheers for all the good times, Lernie!

Native to the Australian mainland and Tasmania, the Tawny Frogmouth’s main defense is to freeze and blend into tree bark, relying on their disguise rather than fighting. They are closely related to nightjars and potoos. 🤭 IG: @ivan.carter

"We would rather eat rocks and drink gasoline than be split up" - Compulsion Games has officially completed its buyout from Xbox and now owns all its IP. Players who buy games like South of Midnight are now supporting the studio directly, its CEO says. www.videogameschronicle.com/news/we-woul...

‘We would rather eat rocks and drink gasoline than be split up’: Compulsion Games has completed its buyout from Xbox | VGC

The South of Midnight studio now officially owns all its IP…

videogameschronicle.com

If artists learn anything from the darkness that is genAI i hope it’s that it’s very easy to credit those that inspire you and not strip away information from what inspires you and celebrate it. Your better then a prompter after all.