Gordon Little

@gord.games

Chaotic Good University IT Wizard by day, bumbling #gamedev by night. Made Moving Houses and Ayre. Lucky Dad of 3. (He/Him). Newfoundland and Labrador, Canada 🍁. http://gord.games

Once again for those at the back: ‘Don’t speak ill of the dead’ is about your great aunt Elsie, who liked a long gin with a short tonic at elevenses, and blew your inheritance money betting on the horses. Speaking ill of absolute monsters is a moral obligation, actually.

One thing that might not be obvious to non-gamedevs is that the code behind the scenes doesn't care about action objects the player sees or interacts with. From the prototype on the left to a more advanced version on the right, they both use the same identical code. #gamedev

Like all Canadian government surveys on AI, this is hilariously pro-AI. But it only takes like 5 minutes to fill out, and at the end you can make it clear that the only focus of the government when it comes to AI and culture is that Canadian artists need copyright protections from AI scraping.

Sonja Boon@storiedselves.bsky.social · 2w ago

Canadian arts and culture folks: the federal government has launched a (methodologically flawed) survey on "the Cultural Sector's readiness for Artificial Intelligence". If you're ready to resist or refuse genAI, here's your chance to let them know. pch.research-recherche.ca/f/s.aspx?lan...

One thing that might not be obvious to non-gamedevs is that the code behind the scenes doesn't care about action objects the player sees or interacts with. From the prototype on the left to a more advanced version on the right, they both use the same identical code. #gamedev

Prepare to shape AND sail ships! ⚓ ShipShaper has an Early Access release date of September 3rd with a whole host of community requested features (yes you can sail your ships now!) ⛵ Play the demo and then wishlist and share your creations!