Thank you @cookiebadger.bsky.social for adding area lights to Godot! I wanted to have soft glow bars on these dynamic panels and thanks to your work, it's now possible!
Hai Mac
@haimac.bsky.social
Hobby game developer, currently prototyping various ideas. #indiegames #gamedev, UK-based
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.
Please sire, may I get the Godot Traits PR merged?
a cartoon of a fox wearing a hat and sunglasses holding a mug
ALT: a cartoon of a fox wearing a hat and sunglasses holding a mug
media.tenor.com
I researched a dozen ways of putting Godot's new 'game embedding' option in the run bar. I landed on a clean and extendable proposal to improve the entire run bar instead: github.com/godotengine/... feedback always welcome! #godotengine
Next prototype, a setup-and-play puzzler. Reorder bots, push boxes! #godot #gamedev #screenshotsaturday
Godot represents the future where the engine belongs to you and you're free to do whatever you want in the most exciting creative medium to have ever existed in the history of humanity
TL;DR Unity -> Godot transition: after 13 years in unity, it took me 4-6 weeks of getting adjusted, and now i’ll never go back. it has quirks, like other engines. there’s bugs. but it’s free, basically equally capable, and well reported issues get fixed quicker than in unity (sometimes within hours)
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
Prototyping a grid-based 2D puzzle game using Godot's GridMap. So far so good, instead of designing the levels in code/config, it's possible to design them in the editor instead and then reconstruct the grid representation
Announcing Blender Lab: an innovation space within the Blender project, where designers and developers can work together on future-defining projects. Learn more at www.blender.org/news/introdu... #b3d
blender.org
The new godot UI theme has been merged and is on its way to be the new default! I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️
Needed a quick diagram on #APChem today to remind students about vapor pressure. @chemixapp.bsky.social was super handy!!
Quick prototype: Fly a plane and don't get hit by the wind turbines! More danger, more points. No install needed, play in your phone browser. Let me know what you think. codelite.org.uk/wingstrike #godot #gamedev
#GodotEngine 4.5 has finally arrived! 🎉 With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone! godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
godot 4.6 will likely have support for specular light in baked lightmaps
It's been a long journey, but we're at the tail-end of 4.5's beta cycle at last! Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin: godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 6 – Godot Engine
One more for the road!
godotengine.org
Godot may get approximate specular light from baked directional lightmaps, which is huge github.com/godotengine/...
battlefield 6 map editor is... *checks notes*... godot
Every puzzle has a story 🧩✨ Zoom in, rotate, and uncover the tiny details tucked into every corner that bring each puzzle to life! Try it in Puzzling Places - 3D Jigsaw Sim, coming soon to Steam in both 2D and SteamVR! 🎮 #PuzzlingPlaces #IndieGame #CozyGaming #Steam
Solve puzzles by shifting gravity. Gridfall is a first-person puzzle game where you manipulate gravity to find your way through a world filled with mysterious architecture. Subscribe for updates: codelite.org.uk/gridfall/ #PitchYaGame #GameDev #Indiedev
Practicing some modelling to a reference in #Godot. Mostly lit using emissive lights, but couldn't quite get the glow near the ceiling to be strong enough. Also not enough blue tinge compared to reference. #indiegame #gamedev #leveldesign #godot
I've been prototyping new puzzle levels for #Gridfall, this one took a bit of adjusting but I'm happy with the final layout. It looks deceptively simple to solve but there are a few gotchas. #indiedev #gamedev #puzzlevideogame
Gentoo Rescue is releasing next week! It's a tricky #puzzlegame with lots of deductions (spatial and non-spatial), rule discovery, and some meta shenanigans with [redacted] and [redacted] and recursion. store.steampowered.com/app/2830480/... #WishlistWednesday #sokoban #indiegamedev #solodev
LightmapProbeGrid is such a lifesaver! #godot LightmapGI baking can autoplace Lightmap probes for you, but sometimes they end up on geometry boundary, resulting in underlit dynamic objects. godotengine.org/asset-librar... #indiegame #gamedev
Made a gameplay trailer for Failed Falling, my reverse Getting Over It. I'm surprised how quickly I was able to make it! Now the Steam page is complete! Hopefully it's good enough to get wishlists! store.steampowered.com/app/3621600/... #ScreenshotSaturday #SoloDev #GameDev #IndieGame #GodotEngine
New mechanic - proximity sensors (& cubes)! They interact nicely with the gravity shifts to create interesting puzzles. This level is one of the first ideas I had, will be prototyping more challenging layouts. #screenshotsaturday #indiegame #gamedev #puzzlegame
Gentoo Rescue has reached 1500 wishlists! If you're a fan of tricky puzzle games, then check it out, try the demo, and add to this number. It's releasing May 22nd! 🐧Wishlist: store.steampowered.com/app/2830480/... 🐧Demo: store.steampowered.com/app/2883360/... #ScreenshotSaturday #indiegame
Been working fulltime on this first-person puzzler for over a year now! Can't wait to drop the demo soon.. 👀 Wishlist to get notified: store.steampowered.com/app/2299940/... #gamedev #indiedev #puzzlegame #indiegame
I really need to do my game about unchecked capitalism... In the meantime you can play my puzzle and existential crisis games for free: ancientpixel.itch.io
Ancient Pixel
ancientpixel.itch.io
A playthrough of one of the new levels. Already had 1 playtester break it in 2 different ways and another telling me it was too easy #screenshotsaturday #indiegame #gamedev #puzzlegame #godot