Hajime Hoshi
@hajimehoshi.bsky.social
CTO at Odencat. Author of Ebitengine. he/him https://hajimehoshi.com
So the first day of #LOWREZJAM was a wash, had to do a few things irl that took up a lot of time. Today I've been doing a little bit of design and also setting up a build environment for the game. Now can upload to #itchio yay. More soon. #golang #ebitengine #gamedev #gamejam
finally got the shader looking good, even if by accident lol. Probably a sign to stop working on it for a while and focus more on game design. #cloudbusters I've also got to figure out how to tell the story... lore dumps as rewards? in game wiki? #puzzle #indiegames #gamedev #ebitengine
なぜ13年間、OSSを維持できたのか ― Ebitengineの設計思想と、プロジェクトを支え続けた「美的感覚」の追求 findy-code.io/media/articl...
なぜ13年間、OSSを維持できたのか ― Ebitengineの設計思想と、プロジェクトを支え続けた「美的感覚」の追求 - Findy Media
今回のOSS応援企画 Code Side ChatはGo向け2Dゲームエンジン「Ebitengine」を開発し、13年間メンテナンスしてきた、Odencat CTOの星一さん。「すべては矩形画像である」というシンプルな設計と、動機のコアに「美的感覚の追求」を据える姿勢から、OSSを長く続けるための考え方をお話しいただきました。
findy-code.io
I've implemented a widget to embed an Ebitengine app for Guigui! #guigui #ebitengine
「Nintendo Dream vol. 387 (2026 年 8月)」に Ebitengine のゲームが 2 つ掲載されました! 🥳 * SAEKO: Giantess Dating Sim - SAFE HAVN STUDIO (@safehavn.dev) 様 * ねずみバスターズ! - Odencat (@odencat.com)
Today is Ebitengine's 13th birthday 🥳 (ebitengine.org) By the way, Ebitengine has become Pure Go for macOS and Linux (though it's not in the stable branch yet). Enjoy!
In Plan 9 in ~2001, we introduced "private" processes that even a sysadmin couldn't access, debug, etc. I just learned Windows Vista added the same in 2007. The difference? We did it to protect keys held by the security agent, while Windows did it to protect media content. Priorities! ¯\_(ツ)_/¯
I prefer X (Twitter) to Bluesky because of community notes
I've been mostly testing my game on the normal difficulty, and I haven't played through the whole thing since releasing the alpha so I decided to try speedrunning on easy mode. Might have made it too easy... #indiedev #gamedev #automation #factory #ebitengine #indiegame
Fuck you people. Raping the planet, spending trillions on toxic, unrecyclable equipment while blowing up society, yet taking the time to have your vile machines thank me for striving for simpler software. Just fuck you. Fuck you all. I can't remember the last time I was this angry.
The “Bear’s Restaurant” music video is finally here—six years after the game’s release! Let the music bring back the memories of that world once again. youtu.be/0qp82uCv2mc #odencat #bearsrestaurant
くまのレストラン Pieces of Memory - 記憶のかけら(公式MV)
YouTube video by Odencat
youtu.be
You can now officially draw using in-game debug utils :D Lines, circles, numbers - and with different colors! #ebitengine #gamedev #indiedev #indiegame #golang
For this game i don't think i'll include classic boss fights. Instead, i'm leaning toward encounters like this one: a single foe that requires learning how to defeat it, while keeping the idea that every enemy still dies in one hit!!! #screenshotsaturday #ebitengine #gaming #indiegames #pixelart
The Critter Chaos Bundle from @humblebundle.com is live! Get Meg's Monster for $10 USD or the whole bundle for $18 USD! www.humblebundle.com/games/critte...
Critter Chaos Bundle
A bundle bursting with cuteness and adventure—say hello to the Critter Chaos Bundle. Try the cutest indie games around and help support charity!
humblebundle.com