I found this video energizing, as someone very interested in mini-games and pre-gen characters. I loved hearing their thoughts on some particular points of interest for me: (1) game structures w/ mini-games (2) similarity of mini-games & solo games (3) the importance of the game text for mini-games.
We have a Lunctime is Dicetime lined up tomorrow at 12.30pm BST. Talking about 'Painting inside the lines: games heavy on creative constraint.' What do we think about them and where are they inspiring us in our own design. Watch here: www.youtube.com/watch?v=sWww...