The 2026 Census is happening in ONE WEEK! On 11 August we encourage Aussie game devs to be counted. When asked for your occupation title, write Digital Games Developer and then provide further details. Thanks to the Design Institute of Australia for this campaign. https://ow.ly/yUV650ZvZuW
Interactive Games and Entertainment Association (IGEA)
@igea.bsky.social
Interactive Games & Entertainment Association (IGEA) is the industry association representing developers, publishers & distributors of video games in Aust & NZ.
We’re hiring - come join the Fellow Traveller marketing team as a Product Manager! This is a senior role leading the marketing for some very cool games. More info and how to apply here bit.ly/FTPMJob
Job Opportunity - Product Manager — Fellow Traveller Games
We have the rare opportunity to join the Fellow Traveller marketing team as a Product Manager. Product Managers play a key role at Fellow Traveller, taking ownership of a portion of our game…
bit.ly
In today's issue, we talk to "micro-AAA" @pridefulsloth.com co-founder Cheryl Vance about taking Go Go Town! to the top of the Switch 2 charts with only five staff. Sign up here for new issues at 2pm GMT every Friday: bit.ly/knowledgenew...
Region locked is launching at 8am tomorrow! It's now or never! 🚀🇦🇺 www.kickstarter.com/projects/reg...
Coming soon: Region Locked: Unlocking Australian Video Games
'Region Locked' tells the high-stakes story of the Australian video game industry and the legends that formed it.
kickstarter.com
The trees in our forest autobattler are learning to walk. 15 sketches, 3 become real units. Pick one per row and reply with your favourites! Choose carefully. You'll be relying on these units in Thornhold’s next build.
Our new whitepaper, Australia Empowered by Applied Games, showcases Australian examples of how games, gamification, simulation and VR are being used to enhance health, mental wellbeing, online safety, road safety, education and environmental outcomes. Full report: https://ow.ly/Jesc50Zo26r
Beyond entertainment: how games are improving lives across Australia
Australia Empowered by Applied Games, is IGEA’s latest publication which explores how game technologies are being used to deliver positive
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Lovely article from @screenhub.bsky.social about the brilliant #Tasmanian #gamedev industry, including our very own @secretlab.games and @yarnspinner.dev, plus @smashattackaus.bsky.social, and @tasgamemakers.com! www.screenhub.com.au/news/industr...
Tasmania's local games industry is quietly thriving | ScreenHub: Film, TV, Streaming and Games
Tasmania's games industry is quietly thriving through community and government support buoying success across studios of all sizes.
screenhub.com.au
You love to see it - here's some key friends from Tasmania talking about the thriving games scene there! Thank you ScreenHub https://www.screenhub.com.au/news/industry-news/tasmania-games-industry-funding-growth-2704722/
Tasmania's local games industry is quietly thriving | ScreenHub: Film, TV, Streaming and Games
Tasmania's games industry is quietly thriving through community and government support buoying success across studios of all sizes.
screenhub.com.au
It's hard to believe this year has already hit July. It's important to reflect on the year that was, and the year that is to come. Please enjoy our bi annual publication highlighting our major activities and accomplishments this year. Download your copy here: https://igea.net/2026/07/2026-eofy/
Tomorrow morning we kick off this years IGEA Educates summit! There's still time to join us - register and join our discord before 10am! https://Igea-Educates-2026.eventbrite.com.au
A lovely round up of the Australian Consumer Sales data we put out earlier this week. Thank you ScreenHub! https://www.screenhub.com.au/news/games/australian-consumer-sales-video-games-2025-2703495/
Australian spending on video games rose 12% in 2025 to $4.2 billion | ScreenHub: Film, TV, Streaming and Games
Australian consumer spending on video games rose 12% in 2025, now representing $4.2 billion for the local economy. Here's what to know.
screenhub.com.au
Another MIGW delegation has been announced! This time Screen Canberra will select up to 4 delegates to support at Melbourne International Games Week (MIGW) 2026. EOI's will close 8 July 2026 - Apply here! https://screencanberra.com.au/initiatives/migw-2026-delegation/
Melbourne International Games Week 2026 Delegation - Screen Canberra
screencanberra.com.au
IGEA has released the 2025 Australia and New Zealand Consumer Sales data results. View the full stats here: Australia: https://igea.net/2026/06/2025-australian-video-game-consumer-sales-results/ New Zealand: https://igea.net/2026/06/2025-new-zealand-video-game-consumer-sales-results/
Wonderful to hear Secret Lab own Dr Paris Buttfield-Addison on yesterdays Afternoons with Joel Rheinberger! Talking all things games industry in Tasmania - check it out from 2 hours and 12 minutes. https://www.abc.net.au/listen/programs/hobart-your-afternoon/afternoons/106816658
Afternoons - ABC listen
Postcode Bingo takes us to 7008 in the heart of Hobart
abc.net.au
Join us and Stepico with a webinar: Serious Games in Practice: Turning Simulation into Training Impact. This session will connect broader industry trends with examples of how game studios can apply their expertise beyond entertainment. See you at 4 pm on 2 July! https://ow.ly/iVs450ZfuH9
Good news out of the ACT - a great feature on Uppercut Games newly announced title and how Screen Canberra helped this happen! https://region.com.au/canberra-studio-puts-australian-gaming-on-the-map-with-new-title-unveiled-at-xbox-showcase/973863/
Canberra studio puts Australian gaming on the map with new title unveiled at Xbox Showcase | Region Canberra
The video game industry is worth an eyewatering $250 billion a year, double that of the film industry. Yet until…
region.com.au
Great news out of QLD - Screen Queensland have announced the recipients of the most recent games funding round. Congratulations to the 12 funded projects! https://screenqueensland.com.au/sq-news/media-centre/games-grants-growing-queensland-games-development/
Games Grants growing Queensland games development | Screen Queensland
Image: Game play still from Games Grants recipient Darcy Morris’ Hex Punks: 2000 Screen Queensland has revealed a fresh slate of homegrown games titles receiving Games Grants funding…
screenqueensland.com.au
In partnership with the Interactive Games and Entertainment Association (IGEA), the Department of State Development (DSD), and supported by Create SA, the SAFC is supporting a South Australian presence at Melbourne International Games Week. Learn more and apply: https://ow.ly/eT3S50ZbHuy
Games - South Australian Film Corporation
FUNDING & SUPPORT Games The SAFC supports video game development and production and games businesses as part of its commitment to supporting and developing all sectors of the South Australian screen industry.
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Screen NSW has opened a competitive market travel grant to support a limited number of experienced NSW digital games practitioners to attend Gamescom 2026 being held in Cologne, Germany, from 26-30 August 2026. Applications are open now until the 26th of June. Apply: https://ow.ly/WZRK50ZbHl1
Screen NSW - Gamescom 2025 Market Travel program
Screen NSW has opened a competitive market travel grant to support a limited number of experienced NSW digital games practitioners to attend Gamescom 2025 being held in Cologne, Germany, from 19- 24 August 2025.
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Did you see Screen Australia has started a podcast? Head of Games Joey Egger and Ari Harrison of Umbrella share the opportunities and creative strategies for screen and games collaboration as part of a new mini series! https://ow.ly/n55t50ZbBc2
How Aussie indie games and screen are levelling up with IP - Screen Australia
Get the lowdown on the indie games space from Screen Australia Head of Games Joey Egger and Ari Harrison of Umbrella.
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One of the most consistent shocks for people is the average age of gamers - Here Julian Price discusses some interesting stats from IGEAs Australia Plays studies, in comparison to the ESA's recent stats. https://ow.ly/Qint50ZbAwc
Grey gamers: Why video gaming is becoming more popular among older generations
Podcast Episode · 3AW Mornings with Tom Elliott · June 10 · 5m
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Liquid Development, a Keywords Studio, is growing its Australian team and looking for talented AAA artists to join them. All open roles: www.keywordsstudios.com/en/careers/b...
Browse careers - Keywords Studios Limited
With 70+ studios in 26 countries, we are the #1 technical and creative solutions provider to the global video games industry.
keywordsstudios.com
IGEA and the NZ Game Developers Association present the 2026 New Zealand Policy Platformer. As the NZ general election approaches, we outline opportunities and policy settings, and present a unified vision for a modernised partnership between industry and Government. https://ow.ly/otbo50Z9J1K
2026 New Zealand Video Games Industry Policy Platformer
The Interactive Games & Entertainment Association (IGEA) and the New Zealand Game Developers Association (NZGDA) proudly present the 2026 New
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Service and Creative Skills Australia (SaCSA) is mapping real-world career pathways to better understand progression, skills development and workforce challenges. If you work in game production, art or design, your experience can help inform future workforce planning. https://ow.ly/zRgQ50Z6ZjH
Career Journey Mapping: Expressions of Interest - Service and Creative Skills Australia (SaCSA)
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12 hours until the deadline for speaker submissions! We have come to the end of the extension, and we won't be extending again. Get a feel for the community and celebration that GCAP and AGDAs brings to the aussie game dev scene: https://ow.ly/6ohB50Z5q8e - then apply! https://ow.ly/NmVJ50Z5q8f
GCAP 2026 Speaker Submissions Extended - GCAP26
Applications will now close at COB on the 29th of May 2026. To apply, click here. Games Connect Asia Pacific...
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The IGEA Educates Summit returns on 7 July 2026 with this year’s theme: Stepping Stones. The Summit is designed to help students and emerging developers better understand the expectations, pathways, and realities of working in games. Grab your FREE ticket here: https://ow.ly/wAqp50Z3RSv
In this special episode of Game Wise, Jens sits down with Peter Xi, Partner at RSM specialising in R&D Tax and Government Incentives, and Roisin Arkwright, National Tax Technical Director at RSM, to unpack what the latest Federal Budget means for Australian game studios. https://ow.ly/XI5b50Z3HY5
Congratulations are in order for the 11 projects in South Australia that have received funding from the SAFC's new Digital Games Fund! SAFC has also welcomed the members of their new Games Industry Advisory Group, which will provide strategic direction for games. https://ow.ly/xqTH50Z3HoU
SAFC powers-up South Australia's video games sector with $500,000 funding for 11 projects and new industry advisory group - SAFC
South Australia’s video game development sector is powering up, with new South Australian Film Corporation (SAFC) funding and a dedicated expert advisory group set to drive growth in the industry. Eleven South Australian game studios have been selected to share in $500,000 to further development of their video game projects through the SAFC’s new Digital […]
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Play Now is BACK as part of Melbourne International Games Week 2026! Presented by VicScreen, Play Now Melbourne has become the leading marketplace for doing business with Australia’s digital games sector, drawing in international publishers and platform holders. https://ow.ly/Knmf50Z2313
Play Now Melbourne is back for 2026
Australia’s largest games market Play Now Melbourne will return on 8 October 2026 during Melbourne International Games Week.
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Roblox has begun rolling out Roblox Kids and Roblox Select accounts in Australia, Indonesia, the Netherlands and New Zealand. These accounts will bring in a variety of safety tools to help parents. Roblox has put together a helpful primer on what families should know: https://ow.ly/97GW50Z21Xa
What Families Need to Know About Roblox’s New Age-Based Protections | Roblox
Roblox is a global platform where millions of people gather together every day to imagine, create, and share experiences with each other in immersive, user-generated 3D worlds.
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