Joseph Humfrey

@joe.inkle.co

Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🤖 TR-49 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴󠁧󠁢󠁳󠁣󠁴󠁿🇩🇪

it is difficult to be a caretaker and entrepreneur. i do it because it’s all i know how to do. because it’s the only way i know forward. because the alternative, giving up, is devastating. there’s periods of pure surviving, and there’s slightly better days, but it’s never the freedom from before.

Wallace@exalclaw.com · 3w ago

For @mothership.blog, I talked to over a dozen caretakers about the reality of being a caretaker while working in games. The short of it? It's *very* difficult. Here's a glimpse of the current experience, its consequences, and coveted standardized practices: www.mothership.blog/the-games-in...

I can't believe how much use I'm getting out of this little side project I built it as a silly experiment but I'm using it ALL THE TIME now ☀️☀️☀️🔥🔥🔥

Just spent a couple of hours with Affinity to do some logo work for our next inkle thing and… yeah it's pretty damn good! Still need to try it for bitmap / Photoshop style work, but I'm impressed. And I like the way they've rolled Photoshop / Illustrator / InDesign tools into one app.

Amused by Siri Beta's inability to understand my British accent (and culture) because it's set to the US. Me: Remind me to eat the pitta for lunch tomorrow Siri: did you say pizza or Peter??? Me: pitta Siri: okay, added "eat Peter" to your reminders for tomorrow

Vibe coded websites are my new turn off 😫 Or more fairly: websites that are *styled* that way (tho TBH probably actually are) Don't want to name and shame but: * dark background * single pixel outline around round rects * too much nesting * arbitrary pseudo stylish italic serif font for header

Jet lagged 2:30am thought: "Vertical slice" has always been a flawed concept, and the clue was in the name the whole time: you can't have a slice until you've baked the whole damn cake.

I was interviewed for @theexaminedgame.bsky.social Podcast a couple of months ago. Steven is a brilliant interviewer, and we got talking about sustainable game dev, how inkle got started, our inspirations including my childhood of only having access to Mac games. Have listen!

How Inkle Studios Built a Sustainable Game Studio | Joseph Humph…

Send us Fan Mail In today’s episode of The Examined Game I talk with co-founder of Inkle Studios (80 Days, TR-49, Heaven’s Vault, Overboard, A Highland Song, Expell…

theexaminedgame.com