New Kaleidoscope! Narrative designer @peterpunk.bsky.social (Football Drama, Becoming Saint) talks to us about designing from the theme downwards, and the portrayal of history in games. 👂 www.inklestudios.com/kaleidoscope...
inkle
@inkle.co
Independent developer of narrative games; creators of ink; home of the Game Narrative Kaleidoscope podcast.. Games: TR-49, A Highland Song, Forever Labyrinth, Overboard, Expelled, Heaven's Vault, 80 Days, Sorcery, and Pendragon. 🔗 inkle.co
Pleased that inkle is part of the Choices Matter Festival, with a new chat with @theexaminedgame.bsky.social
Celebrate narrative games w/ our first-ever CHOICES MATTER FEST on Steam! AUGUST 10 - 17th: It’s stacked with... 🪧40+ Demos 🪧Behind-the-scenes content 🪧Interviews 🪧A Choose-Your-Own-Adventure-type quiz 🪧Exclusive announcements 🪧TWO WORLD PREMIERES (not ours) 🪧…and discounts on 90 featured games!
New Kaleidoscope ep! Pip Warr (Little Kitty, Big City, A Monster's Expedition) joins us for a fun chat about localisation. Can digging into your script in immense detail make you a better writer -- or will it drive you mad? www.inklestudios.com/kaleidoscope...
Reminder that the annual ink game jam is starting on August 15th - full details on the @itch.io page itch.io/jam/inkjam-2...
inkjam 2026
A game jam from 2026-08-14 to 2026-09-01 hosted by Ju / smwhr & Memories of Sunshine. Welcome to the 9th edition of inkJam! This is an annual community-organized jam all about ink , a versatile script...
itch.io
🧵: The Best Games of 2026 So Far - "TR-49 is one of the bravest games I’ve played. Not only does it do something really interesting with its gameplay and storytelling, but TR-49 takes a strong political stance." - @amandatien.bsky.social | Made by @inkle.co
New Kaleidoscope! This week, we have a playful and insightful look at developing characters and dialogue through theatrical techniques, with @annacwebs.bsky.social. Check out the conversation here, or subscribe to never miss an ep! www.inklestudios.com/kaleidoscope...
Thank you @npr.org for the TR-49 shoutout in this list of 2026’s best games so far! www.npr.org/2026/07/21/n...
This is a great episode. @nessathewriter.bsky.social has a unique and accessible approach to writing personal projects and learning from them, that I found uplifting and motivating.
New Kaleidoscope ep! This week, @nessathewriter.bsky.social (Borderlands 4) talks about how writing fast, scrappy Twine games can build your skills and your portfolio at the same time. Turn to www.inklestudios.com/kaleidoscope... for the ep, or subscribe in your favourite podcast app!
Heaven's Vault almost gave its robot companion a familiar blue hologram. @inkle.bsky.social changed it to pure white instead—a small artistic decision that inspired an entirely new narrative thread about robots as ghosts. Indie Game Works: a-fwd.com/asin-uk=0500... #HeavensVault #IndieGame
I had so much fun recording this, please give it a listen!! and then make something small and weird!!
New Kaleidoscope ep! This week, @nessathewriter.bsky.social (Borderlands 4) talks about how writing fast, scrappy Twine games can build your skills and your portfolio at the same time. Turn to www.inklestudios.com/kaleidoscope... for the ep, or subscribe in your favourite podcast app!
New Kaleidoscope ep! This week, @nessathewriter.bsky.social (Borderlands 4) talks about how writing fast, scrappy Twine games can build your skills and your portfolio at the same time. Turn to www.inklestudios.com/kaleidoscope... for the ep, or subscribe in your favourite podcast app!
"Flawless Victory (And How to Avoid It" In honor of Assassin's Creed Black Flag Resynced's release, here's a brief essay about how I approached the writing of its main narrative, 13 years ago. darbymcdevitt.substack.com/p/flawless-v... Big thanks to @jon.inkle.co for nudging me to write this one.
Flawless Victory (And How to Avoid It)
Some Thoughts on Dramatic Narratives in Linear Action-Adventure Games
darbymcdevitt.substack.com
MYSTERY FANS: The Incident at Galley House is out now -- this is the game built out of Type Help, which was a huge inspiration for us in crafting TR-49. That's why we've teamed up with @eviltrout.com to bundle both games (but that means, since YOU already bought ours, you get an instant discount!)
Save 7% on The Cursed Machine on Steam
store.steampowered.com
Hello #PortfolioDay ! I'm Anastasia and here's some of the games I've created art for with @inkle.co
The trick for a good set of dialogue choices? Set them up, says @fiddlecub.bsky.social Hear the whole conversation at www.inklestudios.com/kaleidoscope..., and if you're picking up the book, it's 15% off with the code BOOKPITCH15 this week.
This is just one of the great takeaways from this episode. 10/10
New Kaleidoscope episode! Larian writer @fiddlecub.bsky.social (Baldur's Gate 3, Divinity Original Sin 2) joins us to discuss "Two Tips for Better Dialogues"... and gives us many more than two. Listen in at www.inklestudios.com/kaleidoscope..., or subscribe via your podcast player!
ink/Unity users! New release via @tomkail.bsky.social - the ink/unity integration is now up to 2.0.0, a major new release that changes a few things under the hood to make things more stable. github.com/inkle/ink-un...
Release 🎊 2.0.0 is out! 🎊 · inkle/ink-unity-integration
This is a major overhaul of the Unity side of the plugin, taking advantage of various new features Unity have added over the last few years. The main change is that the plugin no longer needs to ge...
github.com
Heaven's Vault ($12.49) - Outer Wilds fans still looking for that fix, pick this up. archaeologist Aliya Elasra has discovered a lost history in a nebula, and now must decipher it. but the journey she'll undergo involves much more than just translation. store.steampowered.com/app/774201/H...
WIP feature of our next game, presented entirely out of context (it's been surprisingly fun to build tho)
Five hours left to snag every inkle game for barely anything so, you know, make a cup of tea, go for a run, have a nap etc www.humblebundle.com/games/comple...
The Complete Inkle Library
Adventure awaits in these beloved classics and new favorite games from Inkle! Get them at the price of your choice and support Breakthrough T1D!
humblebundle.com
New Kaleidoscope ep! Deborah D'Antonio L.B. Almeida joins us to talk about designing interesting choices, and using a structure-first approach for writing. Check it out, here! www.inklestudios.com/kaleidoscope/#podcast
🚨 LAST CHANCE 🚨 Grab the COMPLETE @inkle.co library from @humblebundle.com before it's gone! 10 games and 4 books, only $20‼️Benefiting #type1diabetes research and cures 💉💙 👉 humblebundle.com/games/complete-inkle-library
This is a great conversation about cities in games, and particularly *entering* them, that first impression. I instantly thought about the way From has presented various cities across the Souls games and Elden Ring. Dark Souls dumps you by a graveyard outside towering walls, but you can't walk in-
This week, on the Game Narrative Kaleidoscope, @konstantinosd.bsky.social (Zero Parades) joins us to talk about game cities: how we design them, how we bring them to life, and how we make them feel like real spaces. Enter the discussion, here: www.inklestudios.com/kaleidoscope/#podcast
Cities are big spaces, and we want to feel that scale when we play in them -- @konstantinosd.bsky.social tells us how a dog can help. For the full chat, turn to www.inklestudios.com/kaleidoscope/#podcast
An archaeological sci-fi journey where language and history shape everything you uncover in Heaven's Vault. Discover how its rich visual world was built in Indie Game Works, featuring insights from the team at Inkle. #IndieGames #GameDev #NarrativeDesign @inkle.co
It was so much fun working with Konstantinos on the worldbuilding of ZERO PARADES; incredible insights in here!
This week, on the Game Narrative Kaleidoscope, @konstantinosd.bsky.social (Zero Parades) joins us to talk about game cities: how we design them, how we bring them to life, and how we make them feel like real spaces. Enter the discussion, here: www.inklestudios.com/kaleidoscope/#podcast
This week, on the Game Narrative Kaleidoscope, @konstantinosd.bsky.social (Zero Parades) joins us to talk about game cities: how we design them, how we bring them to life, and how we make them feel like real spaces. Enter the discussion, here: www.inklestudios.com/kaleidoscope/#podcast
There's a core thing you have to check before your write dialogue for your NPC... For the full conversation with @iamleyeti.bsky.social, turn to www.inklestudios.com/kaleidoscope/#podcast
Great news for anyone wanting to take ink for a spin 👇
The InkJAM is back! Celebrating 9 years, we're running a 9-day jam starting August 15th. The jam invites creators to submit a piece of a new something (game, experiment, whatever) made with @inkle.co's ink narrative language. itch.io/jam/inkjam-2... A "theme" will be announced on day 1 of the jam.