Nathan Pichot

@karamelizedsoda.bsky.social

Asset Modeler for Film nathanpichot.com pfp: @epiritt on Instagram

will share more tomorrow, break from frame, i'll polish everything else and be back to it. The frame isn't really a focus anyway, that part will be in the shadows. I'm thinking about jist blocking it out for deadline monday and see feedback

Nathan Pichot@karamelizedsoda.bsky.social · 5mo ago

This particular project will be for my demo reel, flr hard surface modeling for vfx. I'm not held to absolute accuracy on all details but usually better to have it, I will say that I've spend a bit too much time on the frame so i'll circle back later

Yo peeps, been a long long while, been focused on this model Recreating the Baldwin 26, and that's why i wanted to post. I've been working on the back tender, especially the boggie. Reference is kind of lacking. So I was curious to know if anyone knew people interested in talking about trains

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Forgot to post an update before the break, so here are some screenshots from my high poly! I am reserving some inner detailing for the texturing process, just to make sure I can finish the project on time. If I have extra time, I can always go back before I bake. On to retopology. 👍 #ProjectWIP

A close-up of the finished corset sculpt, front and back.A front and back of the dagger. Blocked out in Maya, finished in Z-brush.A close up of the hands, with gashes on the knuckles and fingers.A turnaround of the final face sculpt that is Z-wrapped.

unsurprisingly I think, it's pretty clear that i moved onto refining too fast, i'll go back and camera match my blockout properly. (not, wasted as i can still reuse the panels) But i don't want to work on a bad base. lacked motivation so i kept going at it, but i'll fix that tomorrow and start fresh

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Nathan Pichot@karamelizedsoda.bsky.social · 8mo ago

First day of blockout for this model, got everything pretty close to where it should be, onto refining now

Happy new year! 明けましておめでとうございます。 To kick off 2026, I decided to create a profile on Bluesky. As a 3D artist passionate about urban environments, I enjoy sharing photos of Tokyo and randomly talking about video games I enjoy. So follow me if that sounds interesting to you I guess.

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I loooove yellow clay renders 🫧 very cheesy 🐭… This is my last project done at my masters, still a wip until I get some more feedback! What’s your go-to color for clay renders?

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Better late than never! I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break. They're up on Artstation now, let me know what you think!