kinpraw

@kinpraw.carrd.co

Blender artist :^) #b3d Artwork, shops, and other accounts: https://kinpraw.carrd.co/

Donkey Kong 64 makes extremely efficient usage of in-engine coloration to cut down on the number of textures. Entire vibrant and colorful areas are created at runtime from a single texture just by artfully tinting it.

The colorful cliffs in Jungle Japes are just a vertex coloration map being applied to a single 128x128 pixel texture. 
Source: DonkViewer by Ballaam, https://theballaam96.github.io/DonkViewer, https://noclip.website/