An often overlooked GM tool is the power of dreams. Write a note of a small, surreal scene with references to the other characters, or overarching plot. Hand it to a player when they sleep. Watch as they dwell on it and overanalyse it for hours. Sometimes they discuss it in character!
@laurieblake.bsky.social
Anti-fash | Eco-Anarchist | Neurodiverse | Storyteller AuDHD infused project lead at Stop, Drop & Roll Games Studio @sdrgames.bsky.social. I design games and try to help others wherever I can. DMs are open, so come and say hi, I'd love to chat! (he/they)
🚨PLAYTESTERS WANTED!!!🚨 Lovey Dovey: Play as a pair of pigeons engaging in courtship, will you find your one true dove, or will they fly off into the sunset without you? A quick to play duet game of hidden information, social deduction, and language that only the fowl minded can handle...
What's that? We've just dropped FIVE one-shot Adventures written by fantastic guest writers?! DAMN RIGHT WE DID! These Adventures will lead you on unique journeys, teach you about resistance, community building, and camaraderie in the face of fascism. www.sdrgames.studio/collections/...
DO YOU LOVE PIGEONS??? WELL NOW YOU CAN BE ONE AND USE THIS NEWFOUND POWER TO FLIRT WITH OTHER PIGEONS!!! stopdroproll.itch.io/lovey-dovey #ttrpgcommunity #pigeons
Lovey Dovey by Stop, Drop & Roll Games Studio
A fast-paced duet RPG zine about Pigeon courtship.
stopdroproll.itch.io
Just a banger of an opening talk on game design at EUphoriaCon thanks to @sciwithrach.bsky.social, @laurieblake.bsky.social, @drtalksalot.bsky.social + @threesailsstudios.bsky.social! They tackled incorporating science and real world-dystopian events, wish it had been longer!
Kicking off EUphoriaCon in 15 minutes!! @drtalksalot.bsky.social, @sciwithrach.bsky.social, @laurieblake.bsky.social & @threesailsstudios.bsky.social hit the main stage to share their perspectives on impactful game design before working with participants in groups to make a brand new game!
You're very welcome! It's a brilliant little game, you should be so proud 😁✨️🕊
Finished up my first full draft of Winging It today! Bound my physical draft and stashed it in my notebook. First game I've designed myself ✨️ Thank you for the mentoring, @laurieblake.bsky.social 😘
Registration closing soon! Join@drtalksalot.bsky.social, @sciwithrach.bsky.social, @laurieblake.bsky.social & @threesailsstudios.bsky.social as they share their perspectives on world-changing game design. Then, make your own game with their guidance! Sign up here: buff.ly/4euJA0x
Kicking off EUphoriaCon! @drtalksalot.bsky.social, @sciwithrach.bsky.social, @laurieblake.bsky.social & @threesailsstudios.bsky.social share their perspectives on impactful game design before working with participants in groups to make a brand new game! Register to join in here! buff.ly/4euJA0x
New #ttrpg review day! Why We Fight by @sdrgames.bsky.social - a solarpunk... You know what? If you're on Bluesky you'll be interested in this game. Trust me. YouTube doesn't react well to this kind of topic, so please do give it a watch/share if you can✊Thank you :) vid: youtu.be/s5N-dnwWC1k
Just read an excellent text about disability within solarpunk and why a solarpunk future, and disability inclusion within it, are such a radical and necessary combination.
A text about "The Place of Disability In A Solarpunk Future": www.meandmore.net/blog/xw9l5vr...
Chris did amazing work on our books, making them accessible to folks as much as can be possible. This is so important to us, it feels like such an essential part of anything solarpunk. If I'm going to have hope for the future, it'd better be a future everyone can be a part of! Thank you Chris!
I recently wrapped the alt text and accessibility pass for the Why We Fight PDFs. This game doesn't enable lone wolf characters; it's a community action from encounter to downtime, and this week especially that feels pretty damn relevant. www.sdrgames.studio
I finally got Why We Fight to the table. We played a one shot mission from the Direct Action quickstart book - and I gotta say, I was quite impressed. It takes inspiration from a lot of good and recent design, but it's really doing its own thing. #WhyWeFight #SoloRPG #TTRPG #GMlessGames #ZeroPrep
This is such an important @rascal.news read highlighting the awesomeness and depth of @laurieblake.bsky.social as a designer and as an activist! So stoked to see your words and your work highlighted. 💕
Why We Fight's designer believes RPGs can teach players how to put their politics into direct, radical action, even if the steps between tables and communities aren't so clear.
The faith @laurieblake.bsky.social puts in both hope and humanity is admirable, and they infused it all into Why We Fight. I'm more cynical on games leading us to community action, but RPGs such as this, Mad as Hell, ECO MOFOS, etc. show a hunger for radical storytelling engines.
Why We Fight's designer believes RPGs can teach players how to put their politics into direct, radical action, even if the steps between tables and communities aren't so clear.
@spellbookgaming.itch.io There we go pal, I said we'd get you up there with us! Not only did you overtake us, you took our #1 spot! It's good to be king eh?
That's right folks! With fulfilment completed, we are now able to release Why We Fight for sale on our website 🤩 grab yourself & your friends some Solarpunk goodness, and support an indie studio at the same time 😌 www.sdrgames.studio/collections/... #ttrpgcommunity #solarpunk #antifascist
Holy cow thanks for the heads up! Incredible to see you rising in the ranks, let's see if we can get you up there with us!
Ohhh just shy of the top 10 on Itch! Would be incredible to get there, but even this is higher then I ever expected to get! Also shoutout @laurieblake.bsky.social's Why We Fight killing it at number 2!
So thrilled they arrived safe and they look fantastic on your shelves! Thanks for stocking us and, wow, sitting proud next to some amazing other titles!
We now have a limited number of sourcebooks for Why We Fight, an anti-fascist narrative roleplaying game where players cooperate to create a solarpunk future! Find copies of the core game book and quick-start guide on our website at firestorm.coop/catalog/sect... 🎲✊
Proud to be the first backer on @sdrgames.bsky.social Festive Bundles campaign www.backerkit.com/c/projects/s...
Stop, Drop & Roll - Festive Bundles
Whether it's naughty Pugs causing mischief and chaos in Pugs in Mugs, or the nice warm fuzzy feeling from working together to save the world in Earth Rising, we've got you covered! Our bundles will he...
backerkit.com
What's that? A holiday market full of ready-to-ship goodies by a bunch of awesome people that has a NO AI rule??? 👀 #tabletopgames www.backerkit.com/c/projects/s...
Very excited to be involved in this! Can't wait to hear what everyone has to say on these topics, and very humbled I get to speak alongside them!
I've got a truly awesome trio of co-facilitators for this workshop: @sciwithrach.bsky.social from @scienceandsorcery.bsky.social, George from @threesailsstudios.bsky.social and @laurieblake.bsky.social from Stop, Drop & Roll!
To Kill a War Machine - the docu from Palestine Action and the Rainbow Collective is now streaming: tokillawarmachine.com Eye opening, rage inducing, Powerful. Just watch it. #Palestineaction
To Kill a War Machine
tokillawarmachine.com
One of the most beautiful pictures of Jupiter ever taken. Credits: NASA
They don’t believe in any gods and can’t read the Bible. How can they possibly do the morally correct thing?
I know I shared this from @womenofttrpg.bsky.social when it came out but, you should watch this panel , it's great! youtu.be/wzJtLIxrHKU?...
A Seat at the Table: Women in TTRPGs - UK Games Expo Panel 2025
YouTube video by Women Of TTRPG
youtu.be
Well this was amazing to wake up to! Check out the thread to read what the judges have to say about Why We Fight
Why we fight by @laurieblake.bsky.social is a game about resistance, memory, and radical hope. You play partisans fighting fascism—not with brute force alone, but through solidarity, sacrifice, and care. Advance not by violence, but by building bonds strong enough to carry a revolution.
Comments From Our Judges: "This is the kind of debut game I wish I had made: unflinching but hopeful, clear in voice, and not trying to please everyone. The ‘Personality and Hardship’ discoveries are exactly the kind of low-prep, high-payoff mechanics I love."