In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
Lee Petty
@leepetty.bsky.social
Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2! https://leepetty.com/
🎉 IT'S LIVE 🎉 The game industry hardship fund itch bundle made in partnership with @necrosoftgames.com is HERE. Over 100 games for $10+ bucks: all funds (save for itch fees) go directly to the UVW-CWA Game Worker Hardship Fund. GOOD GAMES FOR A GOOD CAUSE👇 itch.io/b/3802/game-...
Game industry hardship fund by Necrosoft Games and 109 others
Game industry hardship fund: 127 items for $10.00
itch.io
Headlander is 10 years old today!!!!
Happy 10th anniversary of the release of Headlander! One of my absolute favorite projects I had the pleasure of working on while at Adult Swim Games. Thanks to @doublefine.com @leepetty.bsky.social @timoflegend.bsky.social for making such a great game. 🙏 youtu.be/kBYI5JHpJSY?...
"Mouth Bag" is one of my favorite dev. terms for the geometry inside a characters head that surrounds the teeth/tongue models in an "airtight" way. Every time I play a game and accidentally get a glimpse of a mouth bag, I feel like I've found a disturbing treasure. Today's gift.
Thank you all for the support to get there! store.steampowered.com/app/2938870/...
Maseylia : Echoes of the Past on Steam
Explore a fully interconnected 3D world where every new ability dramatically expands your freedom. A true non-linear Metroidvania with breathtaking movement, atmospheric sci-fi beauty, and deep enviro...
store.steampowered.com
The main reasons you dont know hardly any AAA craft-level game makers names is because the machines that make money from those people don’t want to give any visionaries on the team camera time in case they want to fire them to save money. And the smaller game makers hate doing press
Yesterday was a terrible day for our industry. Bethesda has made some of my favorite games of all time and I have long time friends who (formerly) worked there.
One way you can show Microsoft your concern is here through the XBOX Player Voice feedback platform: feedbackportal.microsoft.com/feedback/ide...
I originally created this image as part of narratively-connected series and called it "The Summoning", but instead of pulling dead gods from the Astral Sea, I think it's really about the joy and pain of the creative process, which we all feel.
‘Say yes and never do it’ Mel Brooks knew how to deal with the studios
By all accounts Pablo Picasso was an asshole, but I still love this song even if it’s claims are not true.
Hey folks, Keeper is on sale for $14.99 on Steam! It's an atmosphere heavy, wordless experience full of surprises. store.steampowered.com/app/3043580/...
Save 50% on Keeper on Steam
From Lee Petty and Double Fine Productions, Keeper is an atmospheric puzzle adventure in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening t...
store.steampowered.com
It took me 3 years (about 5,000 hours) to make my first video game mostly alone, and it's now OUT ON STEAM 🎮
Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.
During my travels a few months ago, I spent some time in Trondheim, Norway giving a talk and workshop on creative leadership. It's set of fundamental approaches I use for creating, communicating, and changing the vision. Give it a watch if interested! www.youtube.com/watch?v=cwjg...
Creative Leadership Workshop with Lee Petty
YouTube video by Spawn Point Trondheim
youtube.com
Always meet your hero’s, then paint them! 🌭🐾 Just pick the right ones ✨
My sketchbooks are debris fields of half-forgotten ideas and loose sketches.
An image I created during the pandemic of 2020, when we were all isolated. I imagined my living space turning into a giant suburban mech, lumbering through the neighborhood in search of connection, piloted from an old arm chair and an array of TVs.
A very early concept exploration for hybrid entities at the very early phases of Keeper. These designs weren't used for the final game, but some of the pipe/industrial elements snuck in elsewhere.
Hay game devs it’s a rough time so let’s try celebrating what you done as of late, share your games, your experiments, dev art or simply little experiments and what you learnt. Let’s celebrate what you achieved without LLM or genAI. And try to share and encourage who ever feels like taking part.
Jim Carrey Ace Ventura: It's Show Time
ALT: Jim Carrey Ace Ventura: It's Show Time
static.klipy.com
A friendly reminder that Double Fine's Psychodyssey is one of the finest pieces of media ever created, and a must-watch for anyone who cares about video games, yet somehow it's also completely free www.youtube.com/playlist?lis...
Double Fine PsychOdyssey - YouTube
2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten yea...
youtube.com