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@lucieviatge.art

🦋🌷 Art Director, Character Designer, Game Artist, Illustrator 🌷🦋 Spooky Express • Goodbye Volcano High • GNOG • Anarcute • Klondike lucieviatge.art

Very proud that Spooky Express has been nominated for Best Gameplay at the Debug Awards! We're up against great competition - good luck to everyone involved, and thanks to @debugawards.com! The nominees: 🧛‍♂️ Spooky Express 🪓 Axyz 👏 GlitchSPANKR 🏰 Into the Restless Ruins 🧑‍🚀 Katanaut ⚔️ The Knightling

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NEW: Israel becomes the first state in history to write INTO LAW the death sentence for one, specific ethnic group. This is Cabinet member Ben Gvir celebrating with champagne after the vote. This is not a government, it is a death cult. They won’t serve champagne in The Hague. (🎥 Cradle Media)

I am still very much available for work! Skills: Art direction, concepting, prototyping, workflows & documentation, art implementation, strong communication and collaboration with programmers & designers. Please reach out via my email on my website for any opportunities 💖 fensartden.com

A selection of levels from monument valley 3, showcasing colorful architecture and foliage amid many different tones.Levels from the Monument Valley 2: Lost Forest DLC where architecture and foliage are intertwined throughout.Assemble with Care DLC including an espresso machine to fix with many different parts and gadgets. The background is a bright outdoor patio with the trellis and leaves shadowing the scene.A selection of NPCs and birds from Alba: A Wildlife Adventure including a glossy ibis, pigeons of various types and a flamingo!

UK friends! I'm considering attending the London Games Fest next month! Do I know ppl who will be there? I'm starting to plan some conference visits like Gamescom & Develop Brighton too, hoping to meet friends as well as meeting with potential publishers! Let me know if you'll be at any of them!

Hi I'm looking for work! Here's some of my new art! ☺️ I'm an Art Generalist with 14 years exp creating stylised 2D&3D assets, chars and environments for indie games. Need whimsical art by someone who can prototype and cover ground in small teams? Lets chat! ✨ 📧karen@bitmoo.me 🎨portfolio: bitmoo.me

Screenshot of colorful dinosaurs and eggs 3D models from Parkitect Dinos & Dynasties DLC.Screenshot of a makeshift minotaur statue altar put together with some of the classical 3D props I made for the Parkitect Dinos & Dynasties DLC.Steam Store Capsule Art and Logo for the game Strawberry Cafe. A pink haired girl decorating a cake holds a strawberry to am even bigger strawberry shaped logo.Character art concepts from an undisclosed project: pictured are insect people with varied fashion styles, some rocking extra limbs. Design-wise it's cuter than creepy I promise.

Announcing CASTLE AWAY! In which you build and command a flying fortress to slay the demons invading your world! A quick-to-pick-up, run-based strategy game focused on crafting combat synergies on your little castle grid. Let me know what you think! #indiegame #gamedev #roguelite

Not at GDC but here's #whatagamedevlookslike! I'm a freelance artist and art director who worked at KO_OP for many years, was in the Klondike collective, and is now working freelance on a lot of projects including titles like Spooky Express and on new consoles like the Nex Playground 👀

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I'm looking for work! I love technical challenges and got a deep artistic sense. I enjoy stunning folks with visuals AND coding efficiently. I worked on games, XR and immersive art, but especially interested in museum displays, music videos, science education. DM me! Would love to chat.

Ok so just now on mobile youtube, a video I tried to watch, that was originally in english, was auto-dubbed in french with ai (want to throw up hearing that shit) and there was no option to watch it in english. Please tell me I'm going to wake up lol

Sword Slash Adventure has a village that gets slowly rebuilt through completing quests! It serves as the main menu and the HQ for hero and his friends.

I was so thrilled to get to do 3D scenes for Sword Slash because it had been YEARS since I worked on any 3D stuff. I had to relearn a lot of it (get into Blender also), while still going relatively fast as there was a lot that needed to be done.

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Sword Slash also has characters!! The player is called hero and is never shown. Robin and Jay are their friends, they are red and blue just like the two swords. The villager represents the village and gives quests. Momo, Willow, Benny and Cassie are each found in a different biome.

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Some creature concepts! The cute cacti didn’t make it because they were too clearly associated with the desert and we needed our monsters to be more flexible in terms of location 😔

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Some early concepts I did for Sword Slash!! I wanted the game to be bright and colorful and look a bit like a children’s book. My first pass at the beach was full of corals and huge conches, with brighamia inspired palm trees.

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