m8f

@m8f-mmaulwurff.bsky.social

Software developer, classic Doom enthusiast, he/him, born 1992 Main project: DoomToolbox: https://github.com/mmaulwurff/doom-toolbox/

Testers needed! Just need people to run up the latest demo with me or a friend or whoever and give feedback, report bugs, etc. The link to the Discord and the download of the demo is in my bio if you wanna do it that way. I really need people to test this so I can add to the demo!

WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...

Release WarmReception v0.4.0 (added) · mmaulwurff/doom-toolbox

Changelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez...

github.com

WarmReception, #UZDoom #mod that alters enemy behavior on level start, updated to v0.4.0! Changelog - made more multiplayer-friendly - add separate switches for enemies at start, in ambush, and others - ignore visibility for checks - add random turn option github.com/mmaulwurff/d...

Release WarmReception v0.4.0 (added) · mmaulwurff/doom-toolbox

Changelog made more multiplayer-friendly add separate switches for enemies at start, in ambush, and others ignore visibility for checks add random turn option Known issues Actor.CheckSight freez...

github.com

Since the spring of 2023, I have been creating a non-violent art museum in Doom. My goal was to find art that engaged with the themes that informed Doom's creation, while also exploring the possibilities of virtual museum spaces. Please enjoy this museum. Download link below

TargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. - keys to turn on/off and hold - option for health color for all lines - extension hiding and replacing - Nomina: read names from cast sequence definitions Some bugs were fixed. github.com/mmaulwurff/d...

Release TargetSpy v3.1.0, Nomina v2.1.0 · mmaulwurff/doom-toolbox

TargetSpy updated to v3.1.0 and its companion add-on Nomina updated to v2.1.0. TargetSpy new: keys to turn on/off and hold option for health color for all lines font customization extension conf...

github.com

Silly. Some Doom #mods lack enemy tags, but define a CastName in mapinfo. I could use these for Nomina... If mapinfo was exposed to ZScript. Regex to extract cast names isn't zscriptified, too. The solution is either a PR or gross hacks. Both seem overkill for such a trifle. So close, yet so far.

DoomToolbox now officially supports #LZDoom too! Minimal required version is 4.14.3a. I cannot guarantee that everything works exactly as it should, but at least every add-on loads without errors, and all tests pass. CI will ensure this. If something doesn't work as expected, please let me know!

Screenshots shows that UZDoom, LZDoom, and Windows build pass without errors.

It would be cool to see any #gamedev or #modding projects using #orgmode and/or literate programming. My DoomToolbox uses it for: adding a preprocessor to a language that doesn't have a native one, and for arranging code pieces together logically, when normally they go into different files.