@maravex.bsky.social

Composer, sound designer, game dev, writer, Voice actor... I wear many hats and some of them even might fit!

#combotober 14. Combo that kills from full health There's actually some TOD's that I've done/got planned for this year but the ones I wanted to do I just couldn't make work in time. So, had to resort to R.Mika's V Skill, but know I did try and lab something that looked good ;w;

#combotober 13. Combo that spends the most resources This was a fun one. The Lvl 1 into Lvl 3 actually does more damage, and all starting from a DP, this felt satisfying cashing out all that moon meter. Helps the Count is such a fun character to play.

#combotober 12. Combo in a non-fighting game This is tricky. I play a lot of Yugioh so thought it'd be neat to show a variation off my primary, ever changing deck Dark Magonarch and how it works with Exodia. But it's a long video and combos are usually snappy. So sped up. Normal speed in replies.

#combotober 11. Free space 1! Didn't really have anywhere else to put this one so here! Couldn't get high enough for the super, but for no meter I'm happy. And showed a recurring practice of realising recovery not set in some games and having to go back to the drawing board...

#combotober 10. Use as many different moves in your command list I mean there's only like... 3 or 4 I didn't use, but the angle to get the wall bounce for double lvl 1 was so perfect I don't think I could recreate it. Fun game, it's great cracking open something completely fresh for combos!

#combotober 9. Combo that repeats the same move Is this the proper way to use V-ism? I dunno but it sure does a lot of damage for something pretty silly, also HAD to get Cody somewhere in the lineup.

#combotober 8. Break a piece of the environment during a combo The second time I find my Tekkening a lil lacking considering how much I time I put into it. Really wanted to get that third wall break but got stumped figuring it out. Still, I like this better than last year and still happy with it!

#combotober 7. Combo Where you never leave the floor Funny enough this gets bigger damage than the pathway to get the big cutscene Skybound Art. Didn't wanna chance the Super Skybound incase it counted as leaving the floor. Should get the latest GBVS at some time but this is the one I had uwu

#combotober 6. Stay airborne for more than 5 seconds I kept adding and adding to this and then accidentally fulfilled a later prompt oops. Plus first time I legitimately used infinity storm in a purposeful combo so I'm very happy how this turned out!

#combotober 5. Air to air combo Not quite the fanciest but I remember hitting the jH.K to Snake Strike in a launch date tourney for SSF4 way back when and the crowd went ooo, so its got a place. Plus with light in corner can fit in the Ultra!

#Combotober 4. Combo with projectiles only Having your succubi entourage dance at them multiple times counts right? The bird at the start isn't actually part of the combo, but its set up is needed to get all the hits and to the wall.

#combotober 2. Combo using Kicks only I did like this one, glad I got to include Cammy and going from end to end, but If I use CVS2 again I'm gonna try not using A Groove. It's so much fun but 5 other grooves something should be able to cook right?

Just saw Coyote Vs Acme. Good movie. Daaaaang good movie. It's one of those movies that get better the more you think about it. From its song choices, soundtrack choices, the story behind it feeling... just so right. Helps it's hilarious and firing on all cylinders at all times. Highly recommend!

If you don't look at your open palm for a few seconds and then clench it with a smirk did you even get one step closer to your ambitions today?

When I think of the nature of celebrity and the kind of popularity that I used to strive for I grow to dread ever getting to that level, where my every action is scrutinised. But things don't get better in silence and doing nothing, and I gotta put myself out in some way, I've become very quiet...