Márton Bán

@martonban.bsky.social

Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban

Currently I am developing my first raytracer with a simple editor in raylib to practice more C++ and able to focus on raytracing more. This will be a good resource to improve my rendering engine in the future.

Jacco Bikker 🎦@jbikker.bsky.social · 2y ago

Graphics moved to BlueSky? Great! While I work on the initial release of a fast, "C-with-classes", single-file BVH-builder / optimizer library, may I perhaps amuse you with some reading material on the subject: jacco.ompf2.com/2022/04/13/h... Comes with a github repo too! github.com/jbikker/bvh_...

Reminder for graphics folks to follow the rendering list, even if you joined via the Starter Pack: bsky.app/profile/did:... The list already has 10-20 interesting people that won’t fit in the starter pack, and those people may not find each-other since neither will have auto-followed the other.

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My name is Márton Bán, and I’m a student and aspiring graphics developer. I’ve done some web development before, and now I’m transitioning to graphics programming. Currently I am working on a ray tracer, and making shaders in SHDERed.

Game Engine with Java and OpenGL based on a tutorial seriesPerlin Noise ShaderGaussian Edge Detection

Thank you very much to all the cool people who followed me! I'm a beginner in computer graphics, but I’m going to be more active to push myself to do more graphics programming.

I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included! go.bsky.app/UFcEcV6

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