Márton Bán
@martonban.bsky.social
Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
I worked on the direct and indirect lighting; there's room for improvement, but I'm so happy with my first software path tracer!😄
My friend @martonbaumel.bsky.social made a game for a game jam, and I helped with the CRT shader. Check it out: bau-games.itch.io/super-ozone-... #shader #godot #graphics
Behind the pretty frames of #DetroitBecomeHuman. Breaking down how the beautiful world of Detroit brought to life with cool techniques & smart decisions. i Hope you enjoy or find something new! mamoniem.com/behind-the-p...
Still one of the most accessible explanations of the rendering equation out there
I started making PBR materials in Substance Designer as a hobby 😄 #techart #material #SubstanceDesigner
If you have a problem to understand CMAKE as a beginner this is a pretty cool repository to get a solid grip on this topic: github.com/ttroy50/cmak...
This a great and very easy to read introduction to Calculus calculusmadeeasy.org, amazing that it was written more than 100 years ago.
Calculus Made Easy
calculusmadeeasy.org
Currently I am developing my first raytracer with a simple editor in raylib to practice more C++ and able to focus on raytracing more. This will be a good resource to improve my rendering engine in the future.
Graphics moved to BlueSky? Great! While I work on the initial release of a fast, "C-with-classes", single-file BVH-builder / optimizer library, may I perhaps amuse you with some reading material on the subject: jacco.ompf2.com/2022/04/13/h... Comes with a github repo too! github.com/jbikker/bvh_...
Reminder for graphics folks to follow the rendering list, even if you joined via the Starter Pack: bsky.app/profile/did:... The list already has 10-20 interesting people that won’t fit in the starter pack, and those people may not find each-other since neither will have auto-followed the other.
My name is Márton Bán, and I’m a student and aspiring graphics developer. I’ve done some web development before, and now I’m transitioning to graphics programming. Currently I am working on a ray tracer, and making shaders in SHDERed.
Thank you very much to all the cool people who followed me! I'm a beginner in computer graphics, but I’m going to be more active to push myself to do more graphics programming.
I tried going through my following for anyone that seemed to mention graphics / engine dev / etc, and added them all to a starter pack. I might have missed people, or included people I shouldn't, but it's at least a start! Please let me know anyone else that should be included! go.bsky.app/UFcEcV6