🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray!
Slides are online! 😄
Slides for SIGGRAPH 2026 Advances in Real-Time Rendering in Games course's talk on SMOLDER — REAL-TIME VOLUMETRIC EFFECT RENDERING IN GLACIER AND 007 FIRST LIGHT by @lexdev.net from IO Interactive are now online - enjoy!! advances.realtimerendering.com/s2026/index....
Finished NORCO, what a game. Gorgeous and strange, really liked it. store.steampowered.com/app/1221250/...
NORCO on Steam
NORCO is a dialogue-focused point & click adventure that immerses the player in the sinking suburbs and industrial swamplands of an increasingly surreal and distorted South Louisiana.
store.steampowered.com
After a solid run of about 13 years at Double Fine, It seems I have found myself with an abundance of free time. If you know anyone hiring for games VFX, please let me know!
News time! 🚨 On August 9th our Steam version will transform to become BIG HOPS TOGETHER. - Play the full adventure ONLINE with 8 players - Pick up and throw your friends - Tongue swing from other players - Steal items from each other's backpacks - Story and collection progress is shared
Boreal Tenebrae Act 0 is finally here! A indie narrative adventure, set in a forgotten Canadian town. It's available now on Steam. #indiegame #horrorgame #analoghorror #psxstyle #lowpoly #indiedev #gamedev #steamwishlist #indiehorror #weirdcore
Boreal Tenebrae is releasing in just a few days! If you like visually distinct indie narratives, Wishlist now and pick it up on Steam JULY 30th! 📺️ 🌙 ✨️ #indiegame #horrorgame #analoghorror #psxstyle #lowpoly #indiedev #gamedev #steamwishlist #indiehorror #weirdcore #liminalspace #surreal
Spent a few months working directly on this title when I moved over to ATG, very happy to see the positive reaction! youtu.be/YZvwxeXO6yY?...
Halo Campaign Evolved Review: An Outstanding Reimagining Of A Stone-Cold Classic
YouTube video by Digital Foundry
youtu.be
Got myself a used Cintiq, very fun, have wanted one since I was a kid.
Genuinely I think I link this post every 3 months at this point but I've been seeing random people talking about how with AAA in a bad state it's time for "the year of the indie" or whatever and: it's time for those people to read A Pivot To Indie Won't Save Us auratriolo.com/blog/2025/01...
Boreal Tenebrae arrives July 30th. 🎮 Wishlist now on Steam. Music by: @guidewired.bsky.social #BorealTenebrae #IndieGame #HorrorGame #PsychologicalHorror #SurvivalHorror #RetroHorror #IndieDev #Steam
This is a really neat take on the “survivors” style games, but mixed with ship-customization within a run, and a really pretty brushstroke-like pixel art style. The art is being done by someone I was working on an indie game with ages ago and it’s super cool to see something coming out from them.
Our Demo is out today! store.steampowered.com/app/4248200/... #gamedev #indiedev #indiegame #pixelart #godot
If you've been watching recent engine-related news from the industry and are feeling disenchanted with that trajectory, I'd like to share some non-mainstream projects that might brighten your day:
Hurting my brain doing some math for the first time in a while :P Anyone immediately see a cleaner way of taking spherical coords and converting them to cartesian coords centered on a point on the sphere surface? This seems to work (barring maybe flipped orientation from what I intended).
Re-played Life is Strange: True Colors. Still my favourite of the bunch, I think the small town tragedy works better for me than any of the world-shattering stuff.
Calvin and Hobbes strip that says it quite well;
even if LLM actually made gamedev more efficient, which I see no reason to believe it has or will, that won't reduce crunch, because the business people will just push harder until you're crunching again. When a tool increases worker productivity, that doesn't translate into better work hours.
the reason I have such a distaste of AI is precisely *because* it's useful that is, if you would like to save time and money, to make hollow creations deprived of humanity, and you're morally okay polluting the world with creatively uninspiring husks to hurt the artists whose work trained your toy
We're excited to announce that the Boreal Tenebrae Act 0 demo will be available during Steam Next Fest! ❄️ Retro-inspired narrative horror 📺 Fixed-camera exploration 🌲 A cursed northern Canadian town Demo available June 15–22. See you in Tamarack Narrows. #SteamNextFest #IndieGame #IndieDev
Checked this out today! Some really cool demos :)
Level 1 (aka day 1) of Vancouver Game Garden 2026 is COMPLETE!! We’re all ready to go again though, with the same cool indie games and art, a new lineup of talks, and more chances to win prizes at the stamp rally! Visit us tomorrow (the last day) from 11am-5pm at the Roundhouse Community Centre!!
GAME GARDEN 2026 STARTS NOW!! 🎮🌻 Come today and tomorrow (June 13+14) from 11am-5pm at the Roundhouse Community Centre to check out local indie video games, art, developer talks, AND get some exclusive merch while you’re at it!! The event is free and open to all ages, so bring family & friends! 💚
Been working directly on E-Day for the last few months! Such an awesome project and team. youtu.be/y85lNvF3kVQ?...
Gears of War: E-Day | Gameplay Demo Reveal | XBOX Games Showcase 2026
YouTube video by XBOX
youtu.be
🔴 The Story-Rich Showcase is now live! Head to our YouTube, Twitch, or Discord channel below to catch the show👇 🔴 youtu.be/dRVeYxwjuiI?... 🟣 twitch.tv/fellowtravellergames ⚫ bit.ly/FellowTravel...